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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
PikSkat is an implementation of the German card game Skat. With PikSkat three or more people can play a Skat match over the Internet without the need for an external Skat server. Playing against the computer is not (yet) supported, however.
EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
KiBlitz is an Internet Chess Server coded in the Java programming language.
It provides a generic core with pluggable adapters for compatibility with common
other chess servers.
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NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
RepBot is a bot for helping FIBS, the First Internet Backgammon Server, a better place for players.
RepBot maintains player reputations, based on other player's opinions. This helps players avoid droppers and otherwise unsocial players.
A Java based RCON administration tool for HL/HL2 based games. Features server list, server query, server settings dialog, rcon console, player management and HL/HL2 script support. (Current state supports CS:S only)
JAMIE (JAva Mud Implementing Engine) is a text-only, telnet-based MUD server written in Java. It provides an original experience-less and level-less job-based system that can be expanded by those who wish to run their own MUD.
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Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
...The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
Hotelbuster is a platform independent, isometric, tilebased, turn-based strategy (TBS) game. It implements the famous board-game Hotel in a client server environment. See the project website for more detail
The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
A small PHP script that queries a Half-Life server for player info and outputs the names, durations, and kill counts of those connected to a web page. Highly customizable output.
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
Multiplayer Java Chess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
Languages: C++ (client with Qt), Java. OS: Linux, FreeBSD, MacOS X, Windows. Card game preferance. Multiplayer server and clients. Optionally work with mysql.
jQuake3Eye is a server browser for Quake3 Arena written in Java (sun).
It allows to monitor your favourite quake 3 servers.
With jQuake3Eye you can see the players present on a server and join the game.
Watch your favorite servers to find your buddies
The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.