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"The Pirates' Treasure Hunt" is an adventure game originally written by Delton T. Horn as part of his "Golden Flutes and Great Escapes" games collection. This is my attempt at converting it into a Windows-based GUI game program.
"The Golden Flute" is an adventure game originally written by Delton T. Horn as part of his "Golden Flutes and Great Escapes" games collection. This is my attempt at converting it into a Windows-based GUI game program.
Unofficial Dungeon Keeper Map Editor allows to create levels for first part of the Bullfrog game. It has nice GUI and works only on Ms Windows. Originally developed by Gilmour and Folds, now it became open project.
Plastico is a frontend for HTPC and CarPC. When will be ended it will support Game, DVD playback, web browsing, email, music and more. Now it run on a Win32 system, in a later phase i would like integrate this GUI with an opensource OS.
This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
WinHME is a Halo Map Expander-GUI for Win32. It is written in VB6.
HaloMapExpander is an app that can manipulate the Halo1 maps on Xbox, or PC. For more info, consult the console readme file contained in the binary package.
HME Resurrected Supports r
The BZFlag Server GUI is an alternative, graphical frontend to the BZFlag server, bzfs.exe. It allows you to run a BZFlag server with many extra options, or generate a DOS batch file or *nix shell script to run your server.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
MINI is a nice implementation of the well known board game Nine mens morris, also known as mill, or in Germany "Mühle". MINI features a nice Grafical User Interface (GUI), and a quite powerfull computer opponent. There are 4 different levels for the AI, s