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This is a 1945 fighter game directed at educating students on writing C++ games. The project was done by a student of mine in my Introduction to Programming Concepts in C++ course.
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
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A fighting game that will allow users to create a fighter, from appearence to stats, purchuse items, and then use that fighter to battle others from around the world.