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Fallout unlimited ist ein System mit dem Fans eigene Fallout Clone erstellen können.
Fallout Zero ist das erste Modul das mit dem Fallout unlimited System erstellt wird.
Fallout unlimited wird mit VB6 und DirectX7 programmiert.
Visual Basic (for the moment) application used in creating D20 based characters for D&D and various other games using this system. This is currently a class contribution project. Binaries require Microsoft .NET 1.1 framework.
Rune Helper Gives you information on runescape, the massive multiplayer game. it contains maps and information as well as many features that are still to come
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This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
YAACT (Yet Another Anti Cheat Tool) is an anticheat tool developed for Counter-Strike. The Master-Server, Anticheat Server, Client construction also allows support for other games in the future.
The OCS CS-Manager is a Remote Counter-Strike Observation/Administration software. It`s primary features include managing player lists and relaying info to stat-servers. It`s an EasyUsed, Fast and Reliable way to manage your CS-Server.
This project is discontinued. StwongServ is a complete open-source Win32 server written in Visual Basic that hosts a strategy game accessible by any telnet client. If you're interested in doing work on this, email me and we can talk...
The BZFlag Server GUI is an alternative, graphical frontend to the BZFlag server, bzfs.exe. It allows you to run a BZFlag server with many extra options, or generate a DOS batch file or *nix shell script to run your server.
A complete management solution for LAN Houses, CyberCafes and Internet Services Bureaus, and also a higly customizable and reliable substitute for expensive and poorly designed proprietary tools.
Resources: Access/MSDE, TCP/IP, UDP and DirectSpeech.
A LAN game server management utility with the ability to batch control servers from one simple interface. With the possibility of integrating the whole registration/organisation of the LAN event at a later date.
Plume est un moteur 3D isométrique programmé en ActionScript sous Flash MX. Pathfinding, I/O, gestion des collisions, cartes externes et mappeur, tout est integré. Plume permet de créer un RPG en Flash de façon extręmement simple.
NESide is an IDE specially made for coding in assembly language for the NES. Featuring syntax-coloring and integrated editors for palette and name tables.
Also includes a plug-in system for extensibility.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Written in Visual Basic, this Roleplaying game, also known as an MMORPG, is set in an alternate reality with a mix of midevil and modern social and technological structure. It is 2-D and in 800x600 res.
A MMORPG where each user gets a shack in a slum part of a
fantasy d&d type world. they must use whatever skills they
can in order to progress. which will enable them to
BUILD weapons, clothes, better accomodation etc.
No Built-in Shops means ev