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Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A text-centric RPG for Windows. The unknown that created the infinate universes created gods to rule this alternate univers. A war between the gods breaks out, with Earth in the middle.. Save the universe by searching for a bible given to Truth by a Ange
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This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Alcedo Software Is a group trying to promote the widespread use of the Microsoft .Net Framework through series of Software Packages design to be useful to the Home user and as an example to Developer
MIDIIO2K / MIDIFL2K OCX Midi input, output, & file processing*. Versatile/reliable/accurate/optimized for VB** and most sound cards***. Based on old tools & demos (MIDIIO32 / MIDIFL32) by Mabry, Mike LeVoi, Joseph Balogh. Based on unrelated features****.
Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
WinHME is a Halo Map Expander-GUI for Win32. It is written in VB6.
HaloMapExpander is an app that can manipulate the Halo1 maps on Xbox, or PC. For more info, consult the console readme file contained in the binary package.
HME Resurrected Supports r
An Interface with the Chat system of the popular game "Asheron's Call 2" and an IRC Client.
Functions as an In-Game Chat portal or interface for web sites, or a command-driven remote-control of a character In-Game from any IRC Client.
Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
Visual Basic (for the moment) application used in creating D20 based characters for D&D and various other games using this system. This is currently a class contribution project. Binaries require Microsoft .NET 1.1 framework.
Futbol NET is a soccer manager simulator.
The goal of the game is manage one soccer team in a league (buy and sell players, build the stadium, take control over the club finances...).
Game Object Scripts : This project allows the user to create scripts for games ( Items such as weapons, entities, etc..) and to put them in a package to prevent user modification. So basicly it allows you to create the base of the item code.
A VB Project for Microsoft platform suitable to aid on pen and paper
Role Playing games conduction. Implements miniature map, chat, file sharing,
Master General View, Players limited view. RPG Plugins, Client/Server
architecture.
NESide is an IDE specially made for coding in assembly language for the NES. Featuring syntax-coloring and integrated editors for palette and name tables.
Also includes a plug-in system for extensibility.
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.