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The project wants to switch from classical objecting oriented programming towards mark up language programming, where in order to develop and play a game, it\'s enough to describe how objects look and how they are allowed to interact.
A new game for Mac OS X as well as Mac OS 8-9 and Windows. Think SuperMario and Dungeons and Dragons. This 2-D side-scrolling RPG is sure to captivate you as you play through its many levels with plot twists at every corner.
Plume est un moteur 3D isométrique programmé en ActionScript sous Flash MX. Pathfinding, I/O, gestion des collisions, cartes externes et mappeur, tout est integré. Plume permet de créer un RPG en Flash de façon extręmement simple.
SoD es un RPG 2D que está siendo programado en Fenix. No pretende ser un juego con gráicos espectaculares, sino más bien un juego largo y con una história bien definida. Para la construcción de herramientas adicionales se hace uso de Visual Basic
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
A completely functional Gaming Ladder, which uses PHP/MySQL, allowing for two admins, complete configuration including colors, error reporting, number of rungs to be used, number of players on a team, as well as NFL style drafts.
This is a fun card game based on the popular gambling machine game Lucky5.
Because the game has an n-tier architecture we can provide various user interfaces. (SWF, GTK#, ASP.NET, ....)
The only LOK server emulator in production. Being developed in C++ based off of multiple open source rpg's (Crossfire, for example). 2D top-down game with a lot of history and a great community.
A fighting game that will allow users to create a fighter, from appearence to stats, purchuse items, and then use that fighter to battle others from around the world.
Escoba del 15, intenta recrear el conocido juego de cartas espańolas del mismo nombre. La versión actual corre bajo windows, pero es intención del autor, migrarla a otras plataformas (en especial Linux). A tal efecto se buscan colaboradores.
Escoba del 1
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\"
-junkieboo
This project aims to create a searchable archive (for several OSes) for the popular webcomic College Roomies From Hell!!!, located at http://www.crfh.net. The final code can hopefully be modified to help other webcomics and similar projects.
The Quake III Batch File Generator is a tool to facilitate the editing of Q3 config files in a graphical way. You can use it to configure quake servers and clients. You can startup quake3 directly from the tool.
This Program is used to manage heroes of DSA (german fantasy role playing). It uses improved rules, many different types of heroes,generates hero documents and much more
Nonsense Software is a group working on several games and other programs. We are currently working on opening up the source code on our completed projects under the GPL.
Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
A port of Linux B-Chat v.013 [by Arne Sagnes (asagnes@telocity.com)] to Windows via Visual Basic, and then maybe 1 or 2 features added. The original linux version can be found at http://sourceforge.net/projects/b-chat