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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
A management game about running a drugs company. Written in Visual Basic, for easy problem fixing and relative speed. Uses Windows API for graphic, sound and networking functions so there is no need for DirectX. See website for more info...
Written in Visual Basic, this Roleplaying game, also known as an MMORPG, is set in an alternate reality with a mix of midevil and modern social and technological structure. It is 2-D and in 800x600 res.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
A completely functional Gaming Ladder, which uses PHP/MySQL, allowing for two admins, complete configuration including colors, error reporting, number of rungs to be used, number of players on a team, as well as NFL style drafts.
A MMORPG where each user gets a shack in a slum part of a
fantasy d&d type world. they must use whatever skills they
can in order to progress. which will enable them to
BUILD weapons, clothes, better accomodation etc.
No Built-in Shops means ev
Kye was a puzzle game designed in 1992 by Coln Garbut. This new version is Win32 and contains new features such as scrolling levels and wrap-around borders.
Tigre BIC Editor (NeverWinterNights) - ITP File Manipulation for Games, based on http://www.torlack.com/nwndata/itp.html - NeverWinter Nights is without a doubt one of the best games played/experienced by standalone and multiplayer gamers.
Effortlessly manage donors, members, events, volunteers, and create a positive impact, all from one system. Build as you grow and empower your cause
Managing constituents - donors, volunteers, events, and cases shouldn’t slow down your mission. GiveLife365 is a cloud-based CRM built for nonprofits, helping you streamline operations, boost engagement, and measure real impact—all in one place.
This is a fun card game based on the popular gambling machine game Lucky5.
Because the game has an n-tier architecture we can provide various user interfaces. (SWF, GTK#, ASP.NET, ....)
The SMB2 Transmogrificator is a level editor for the Nintendo Entertainment System game Super Mario Brother 2. It is written in VB6 and is based on Acmlm\\\\\\\'s SMB2 Level Discombobulator.
This is intended to release some tools for UO. And they should be:
1 - A rewrite of Injection, but in VB.
2 - UOCH (UO Client Hacker) - Released
3 - UO1337C (UO leet Character)
Zeplaa will be a tile-based RPG, writen in VB and running on DirectX with (hopefully) 3d cut-scenes or more!
Im also looking for help with this project and i am looking for someone to draw the tiles/characters/etc.
XPlug is currently an ActiveX control written in VB6 that can connect to several different game servers to display the current players, rules, map, and even the viewer's ping to the server on a web page. See the Home page for details.
God Ball is a scramble for balls set on a 3D landscape. You must capture these spheres to gain points, the one with the most points when all the balls are captured being the winner.
Shoot \'Em All: a first-person shooting-game with customizable texture (\"shoot your boss\" :-D ) versus the PC and/or other players, that uses DirectX8
The Universal Dominance RTS Game Engine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.