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The project wants to switch from classical objecting oriented programming towards mark up language programming, where in order to develop and play a game, it\'s enough to describe how objects look and how they are allowed to interact.
The OCS CS-Manager is a Remote Counter-Strike Observation/Administration software. It`s primary features include managing player lists and relaying info to stat-servers. It`s an EasyUsed, Fast and Reliable way to manage your CS-Server.
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Game Object Scripts : This project allows the user to create scripts for games ( Items such as weapons, entities, etc..) and to put them in a package to prevent user modification. So basicly it allows you to create the base of the item code.
The BZFlag Server GUI is an alternative, graphical frontend to the BZFlag server, bzfs.exe. It allows you to run a BZFlag server with many extra options, or generate a DOS batch file or *nix shell script to run your server.
A new game for Mac OS X as well as Mac OS 8-9 and Windows. Think SuperMario and Dungeons and Dragons. This 2-D side-scrolling RPG is sure to captivate you as you play through its many levels with plot twists at every corner.
A complete management solution for LAN Houses, CyberCafes and Internet Services Bureaus, and also a higly customizable and reliable substitute for expensive and poorly designed proprietary tools.
Resources: Access/MSDE, TCP/IP, UDP and DirectSpeech.
This project is discontinued. StwongServ is a complete open-source Win32 server written in Visual Basic that hosts a strategy game accessible by any telnet client. If you're interested in doing work on this, email me and we can talk...
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A LAN game server management utility with the ability to batch control servers from one simple interface. With the possibility of integrating the whole registration/organisation of the LAN event at a later date.
Computer version of Rubik's Race, the board game from the early 1980s, with features including online scoring, multiple players over TCP/IP, and skinnable, allowing you to change the look of the game!
A turn based, multiplayer drug trading game, aiming to provide nonstop entertainment even in a turn based environment! Similar in concept to DopeWars, but with much, much more!
The VBB-engine is a
Visual Basic 6 Based 3D engine!!
The purpose of the engine is to reveal the algoritms behind computer generated 3D object.
Whitout making use of any premade libraries like directX.
A VB Project for Microsoft platform suitable to aid on pen and paper
Role Playing games conduction. Implements miniature map, chat, file sharing,
Master General View, Players limited view. RPG Plugins, Client/Server
architecture.
NESide is an IDE specially made for coding in assembly language for the NES. Featuring syntax-coloring and integrated editors for palette and name tables.
Also includes a plug-in system for extensibility.
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
SoD es un RPG 2D que está siendo programado en Fenix. No pretende ser un juego con gráicos espectaculares, sino más bien un juego largo y con una história bien definida. Para la construcción de herramientas adicionales se hace uso de Visual Basic
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
CenterLine is an track editor for N2K3 and is well reconized in the racing sim community. Centerline is now being opened up for other developers to join in to create the most powerful track editor possible.