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SimNation is a compact nation simulator where you control a nation that dynamically changes over time. It uses basic algebra to calculate the demographics and statistics of a country over time.
This is a saved game editor for the classic game X-Com: UFO Defense/Enemy Unknown and X-Com: Terror from the Deep. The next iteration should add an executable editor for both.
A Multiplayer Quiz Application for Windows. WCF allows communication from the Server to up to 500 clients. The server is a Windows Forms Application, so requires no configuration. Note: .NET 4.0 is required for the server, and .NET 3.5+ for client.
"SpriteEditor v.RO is a generator designed to RPGMaker Sprites and Sprites designed for use in" Ragnarok Online. "
Using a simple system, connects, organizes and assembles the Sprites to leave in one piece.
The project was to build a fully playable tic tac toe game with an AI.
It gives the choice to play with or without the AI and to upload your scores to a website.
my AI is nicely competitive.
I made this as a school project with ms visual basic .net 20
Auto Quest will be a clone of Progress Quest with some more features, like choosing what stats you want to level and so on. Anyone that wants to help with planning / programming please contact me: AutoQuest@hotmail.com -also on msn if you prefer IM
Homo-Topia is a game I made some years ago to better my programming skills. Now it's time to improve them again and thus Homo-topia 2. :) Please read : https://sourceforge.net/projects/homo-topia25/forums/forum/1101679/topic/3797176
Stand-alone "Jeopardy!" game that allows you to create, modify and play your own jeopardy boards. Game play is a 2team format, and is meant for, but not limited to classroom use. Please leave feedback on this program, through support/ email
This is an intuitive brickset editor (*.brk) for the OpenSNC game engine. Level designers use brickset files while constructing levels, normally producing them with a text editor. A better way is a graphical editor designed specifically for the job.