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A offline, opensourced Pokédex for Windows to display data about pokemon and also additional infomation like Move Compatiblity, Breeding Infomation, and etc.
The xGSuite (Created by: X - Game Suite) is a general collection of vb.net projects ranging from DirectX Graphics, HLSL, Phisics, Game Console, Scene Management, Collision Detection, UI, and Game Engine Core. As well the addition of more in the future.
RuneKit is an opensource alternative to the other various RuneScape Fan Toolkits in existance. The toolkit is built around OO principles and contains a wide variety of libraries that can be used in other projects.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
KamiKaze will be a Nexus: Kingdom of the Winds server emulation software. It will allow people to connect to custom Nexus servers with maps/items. We are using c++, and the server will be win32, with possible UNIX binaries soon.
Word UnTwister is a performance intensive word un-jumbling utility. Any jumbled word can be given as an input and the UnTwister will check for all the possible meaningful combinations. It also works as a wonderful spell checker.
This MUD/MMORPG server uses classes and objects written entirely in VB.NET with intent to use XML files as the storage method for game object (NPC, item, character, etc) data. Currently targeting the Win32 platform.
Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
The Dynamic Cheat Manipulator(DCM) is a game trainer and cheat management project. Built with Visual Basic.NET is can run on any Windows machine running .Net Framework 1.0 or newer. It also supports relative addressing to make finding cheats easier.
QC++ is a code editor for QuakeC, the programming language for the popular game Quake. It is being developed in Visual Basic .NET and runs under any Windows version that supports the .NET Framework v1.0 (Windows 98, NT4, and newer).
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Mission control software for the space-simulator Orbiter
Mission control software for the space-simulator Orbiter, striving to get the look and feel of the old Apollo Mission Control from the 60's. It connects to Orbiter via Orb:Connect