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CellSim (Game of Life) is a Conway's Game of Life clone programmed in Visual Basic. Net for the VITTA Programming Excellence Awards. Fully documented with nice features like variable grid sizes, saving/loading from an access database and much more.
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Startrek game programmed in VB .net using custom networking engine and DirectX sound engine. A turn based MMO strategy game where you take command of a ship joining your favourite alliance as military, medical, science, transport or commander roles. One
Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
A program for keeping track of game ROMs that stores various game information as well as screenshots. Implements some filtering and sorting options as well.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
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TGU- Travian Game Utility - is a utility designed to aid the player of Travian (www.travian.com) to do game analysis. This covers: population densities, troop travel time, book marking towns, creating notes, clan analysis, etc.
A offline, opensourced Pokédex for Windows to display data about pokemon and also additional infomation like Move Compatiblity, Breeding Infomation, and etc.
This will be an all in one poker tournament director. I hope to have all sectors of running a poker tournament covered in this program. Running a tournament will be easier and more complete. Using this program will make your poker games run smoother.
Two or more crackers in the near future fight against each other by executing scripts and programs on their computer, either damaging the other or defending themselves. Alliances are formed and broken as needed... Be the last man standing.
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
A fully-featured server designed to interact with third-party services and provide its own services, as well as a client designed to interact with that server.
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.