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  • 1
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the...
    Downloads: 4 This Week
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  • 2
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    Mirror Engine is an experimental game engine and development platform designed as an alternative environment for building multiplayer virtual worlds similar to platforms such as Roblox or Unreal Editor for Fortnite. The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment. The goal of the platform is to allow developers and creators to collaboratively build interactive worlds in real time without needing to manage backend infrastructure such as networking, asset hosting, or authentication systems. ...
    Downloads: 1 This Week
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  • 3
    Spotify Web API JS

    Spotify Web API JS

    A client-side JS wrapper for the Spotify Web API

    This is a lightweight wrapper for the Spotify Web API (2.6kB gzipped + compressed). It includes helper functions for all Spotify's endpoints, such as fetching metadata (search and look-up of albums, artists, tracks, playlists, new releases, podcasts) and user's information (follow users, artists and playlists, and saved tracks management). It doesn't have any dependencies and supports callbacks and promises. It is intended to be run on a browser, but if you want to use Node.JS to make the...
    Downloads: 0 This Week
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  • 4
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    ...It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. Because it’s modular, developers can pick and choose the systems they need or build on top of the framework to create custom tooling and workflows tailored to their projects. Turbulenz also comes with extensive samples and example applications that demonstrate best practices in rendering, physics, user interaction, etc.
    Downloads: 5 This Week
    Last Update:
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