Showing 2 open source projects for "c-support.vim"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch. Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including mobile. ...
    Downloads: 46 This Week
    Last Update:
    See Project
  • 2
    Steam Game Idler

    Steam Game Idler

    Farm Steam trading cards, manage achievements, and idle games

    Farm Steam trading cards, manage achievements, and idle games automatically — an all-in-one alternative to ArchiSteamFarm, Steam Achievement Manager, and Idle Master Full Windows and Linux support. No local Steam client required https://steamgameidler.com
    Leader badge
    Downloads: 21 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next