Showing 7 open source projects for "browser"

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    Automate contact and company data extraction

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  • 1
    PhiZone Player

    PhiZone Player

    HTML5 Phigros chart player/simulator

    PhiZone Player is an HTML5-based simulator for Phigros charts, developed using Phaser. It allows users to play and test custom rhythm game charts within a web browser, providing a platform for chart creators and players to interact with Phigros-style gameplay.
    Downloads: 11 This Week
    Last Update:
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  • 2
    Goonstation

    Goonstation

    Repository for the Goonstation branch of SS13

    Goonstation is a community-maintained branch of the classic Space Station 13 (SS13) game, built on the BYOND / DMM / DM engine and custom code, with extensive maps, gameplay mechanics, user interfaces, and game modes. The repository houses the full game code, assets (maps, sound, icons, interface), configuration, and tools for running and contributing to a Goonstation server. It aims to offer a stable, feature-rich, roleplay/game environment with many custom systems (e.g., unique mechanics,...
    Downloads: 0 This Week
    Last Update:
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  • 3
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    ...It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without having to deal with dense, low level code, browser inconsistencies, WebGL API or device compatibility, PixiJS is for you! See some great examples and creations made with PixiJS in the official website: https://www.pixijs.com/
    Downloads: 17 This Week
    Last Update:
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  • 4
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    ...Its API mirrors Box2D’s concepts — bodies, fixtures, shapes, joints — which makes it familiar to users of classic Box2D, while being idiomatic for JavaScript developers. Because it's pure JavaScript, Planck.js integrates easily with HTML5 canvas, WebGL, or other browser-based rendering pipelines, facilitating smooth physics-driven games across platforms. It also is conducive to rapid prototyping and experimentation, since it avoids the complexity of compiling native libraries for web.
    Downloads: 1 This Week
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  • 5
    ArcadeGPU

    ArcadeGPU

    A complete 2D/3D Arcade Game Engine for Browser (Blender compatible)

    ArcadeGPU delivers a next-gen Y2K rendering pipeline combined with a seamless code-to-modeling workflow, powered by a unique real-time bridge between Blender and the engine. Choose your gameplay style with two physics systems: ultra-realistic simulations using Jolt, or fast-paced arcade physics with Walkmesh & Hitmesh. Explore the demo: https://aliyah-corp.github.io/
    Downloads: 29 This Week
    Last Update:
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  • 6
    Spotify Web API JS

    Spotify Web API JS

    A client-side JS wrapper for the Spotify Web API

    ...It includes helper functions for all Spotify's endpoints, such as fetching metadata (search and look-up of albums, artists, tracks, playlists, new releases, podcasts) and user's information (follow users, artists and playlists, and saved tracks management). It doesn't have any dependencies and supports callbacks and promises. It is intended to be run on a browser, but if you want to use Node.JS to make the requests, please check spotify-web-api-node. A list of selected wrappers for different languages and environments is available on the Developer site's Libraries page. User's emails, product type, display name, birthdate, image. Search albums, artists, tracks, playlists, shows, and episodes. ...
    Downloads: 0 This Week
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  • 7
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management. It includes not only the low-level APIs for rendering...
    Downloads: 4 This Week
    Last Update:
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