A simple fantasy game
A simple fantasy game based on the AI library perkun. The objective of the game is to kill a vampire. There are three towns where he may be hidden: Wyzima, Novigrad and Shadizar. It is best to attack the vampire when many NPCs are around. However Pregor and Thragos will avoid him. Dorban will constantly hunt him. It requires perkun library - download it from http://sourceforge.net/projects/perkun/
Library for creating turn-based games with simultaneous moves.
Classic Text-Based RPG
I am currently working on this project because I was exploring the possibilities the ncurses library. Have fun! Stay fresh!
A online strategy game.And some mini games of UVi.
A library and set of components specifically engineered (but not restricted to) electronic game development.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
Implementations, AIs, and analyzation programs for the game Tradeoff, originally Shougou.
A Masters of Orion - inspired game, going slightly more into roleplaying.
Vortex will be a cross-platform, multiplayer RPG. It will containt a mixture of role palying and real-time action elements. Vortex will use C++ and the SDL library, and many of its support libraries, for graphics and networking features.
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
Uranus is a free 3D space strategic game based on turns, also combats (with space and ground units). It's developed with C++/OpenGL/SDL for total portability with all common operating systems. Multiplayer support with TCP/IP and email on stable releases.
RCGE is a basic module for games with combat situations that involve creatures (humanoids), which will be controlled through a 3D, 3rd person perspective. Simulation of the game environment and the creature combat will be as realistic as possible.
Hotels is a multi-player, network based game similar to Acquire. A server "plays" the game and client programs (GUI using FLTK) displays a single player's view of the game.
Vampires on Earth is mostly a turn based strategy game. The Player leads an organisation against vampire invasion. He has to manage bases and troops. The turn based part of the game are the fights themselves.