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OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
This is an Ragnarok Map editor made(And being better asap) with irrlicht and C++.
Esse é um editor de mapas de Ragnarok feito(E ficando melhor o quanto antes) com irrlicht e C++.
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This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
OpenEFB is an Electronic FlightBag software for virtual pilots using FSX, FS2004 or X-Plane. It is meant to be used as a device for displaying charts, manuals and as a moving map, like an EFB in the real environment.
Implementation of card game "Accordian". Solitary game. Takes some thought if you want to win. Fully keyboard functional, keeps track of statistics, includes rules and strategy help. Portable Source (Qt).
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
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Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.