A tool to edit profile and saved game files for FasterThanLight.
A 3rd-party tool to edit user files for the game FasterThanLight. With this, you can unlock any or all ships and achievements in your user profile, or tweak most aspects of saved games: crew, systems, weapons, fires, breaches, etc.
Ur-Quan Masters High Definition
Ur-Quan Masters HD Mod. An HD remake of Star Control 2. It's the full Ur-Quan Masters game but also featuring a high resolution mode, new features, & new artwork.
First-person 3D building and elevator simulator
Skyscraper is a fully featured first-person 3D virtual building simulator, written in C++ and using the OGRE graphics engine (previous versions used Crystal Space). It's flagship feature is an elaborate and realistic elevator simulator.
Open-DIS implements the IEEE DIS protocol in multiple languages.
A revolutionary building creator for Skyscraper.
NOTE: G1BC IS NOT READY FOR DOWNLOAD YET. G1BC is a graphical building design tool for Skyscraper that is designed to be a step up from Beno Building Creator. It is coordinate-based, which allows for walls of any size, height, and angle compared to BBC's full-height, 90-degree walls. G1BC is currently in early development. The development team (gooper1 and elevescalators) are aiming for a beta release date in mid- to late-2012. G1BC is licensed under the CC BY-NC-SA license, the deed of which can be found at http://j.mp/ccbyncsa3.
Naval trade simulation in the north and baltic sea during 1250 - 1500
OpenPatrician is a free implementation in Java of Ascaron's classic The Patrician and The Patrician 2. The game is economic simulation located in the European North- and East-Sea in the late middle age.
Artificial-life and robotics development environment and simulator involving neural networks, 3D physics, vision, and evolutionary programming.
DynamicFractal is a opensource 2D, 3D and 4D fractal viewer. You can extend it with your own plugins or you can share your L-System or Algebra algorithms in the Internet or your own database.
HoverRace is an original, multi-player racing game specially designed to be played online. Your goal is to be the first to drive your turbine engine-propelled hovercraft to the finish line.
A ponyisland generator. Users of PI will know what this is. Started development at the request of PI users. This third version opens up the source for other developers to contribute.
Rail control simulation game
This project is an attempt to redevelop the rail control simulation game inspired by the closed source projects Gordikon/Softikon/Multikon (http://softikon.wz.cz/) with the stress to: 1) multiplatform support (allowing to run natively not only under Windows but as well under and Linux, eventually Mac and other OS) 2) open source / open to ideas (allowing extensions, maps and add-ons by user community contributions) Read more on Maintainer's blog Česky: Tento projekt je pokus znovu vyvinout simulátor řízení železniční dopravy podobný projektům Gordikon / Softikon / Multikon (http://softikon.wz.cz/) s důrazem na: 1) multiplatformní podporu (umožňit spouštět hru nativně nejen pod Windows, ale i pod a Linux, případně Mac OS a další) 2) open source / komunitě otevřený ekosystém (umožňit rozšiřování příspěvky uživatelských zdrojových kódů, uživatelskými mapami a add-ony) Více pod Maintainer's blog
A train simulation (aka game) written in Java. It allows building of tracks, driving trains, time tables for trains, complex train driving rules. UI is in german!
A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
This irregular game tries to fuse the MMO world and the simulator's feeling. You control a Lantean city, one of the some in the Pegasus Galaxy or in the Milky Way.Build your own fleet using the three ZPM's and the planet's resources.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
A microscopic pedestrian crowd simulation system and library
PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. Also, the quality of the individual agent's trajectory is high enough for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.