BillardGL is a GPL 3D OpenGL Billard Simulator for both Windows and Linux, available as RPM, Windows Setup File and pure code.
Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. It provides a random terrain generator, lighting effects, sounds, and joystick support.
Space Trader for Windows. A port to C# (.NET) of the popular game for Palm.
Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control. Forum for comments: http://spacesimcentral.com/ssc/forum/59-ad-infinitum/ Video link of game running: http://www.youtube.com/watch?feature=player_embedded&v=oloUoFRk4WE
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
This is a very simple but complete 2D game application developed using Visual Basic 6. Just like a classic 2D jet fighter game.
The Sims Edit (TSE), Is an editor for The SimsŽ by Maxis. It allows you to give your characters in the game the best of everything. By making this project open source, we hope to allow everyone to contribute to the cause.
Final Frontier Trader is a 2D single player space strategy, combat, and trading game. You pilot a starship which is upgradable. You can buy, sell, or trade parts and even new starships. You can even join a fleet for experience in missions and combat.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
Primordial Life transforms your screen into a artificial world where living biots can survive and multiply. The course of evolution can take many paths, resulting in a variety of biot shapes and behaviors.
Simulation of Train Dispatcher on railway station or on rail. Set the routes over the shunting yard, trackage or station, organize traffic according to timetables, priority of trains and security rules.
A Civillian Flight Simulator set in the Year of 2050 for Windows and Linux, the game will include Existing Cities (With new Stuff) and new cities, Money, Bulletin Board Systems for Job finding and other stuff, Aircraft Buying, City to City Transportation
This program once finished will allow the user to train for Air Traffic Controlling at the following Positions: Tower, Ground, Clearance Delivery and possibly Ramp control. Hopefully will support both single, multiple users, and a client-server connectio
Alcedo Software Is a group trying to promote the widespread use of the Microsoft .Net Framework through series of Software Packages design to be useful to the Home user and as an example to Developer
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
OpenGL 3D engine. Reads .obj file with texture in jpg or tga file format. Multi models loader Multi matérials. Collision détection. Octree subdividing. SpaceMouse implementation.
This is a Blackjack simulator that will use formal software engineering methology to do design and code development. The finished product should be able to serve both casual and serious players.
Construction: The Game is based on a popular Tribes 2(R) mod called \'Construction Mod\'. In this game, you construct your own buildings with various pieces, Beam, Walkway, Wall, Etc. It is using the Torque Game Engine.
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The purpose of my project is to create a 3D engine that is a testbed for game AI algorithms such as swarming and pathfinding. The engine will feature very basic shading models for the shear purpose of visualization and verification.
The definitive PC clone of Konami's "Drummania" series.
Exodus Project is a MMO game who mix action,strategy and RPG in a persistent space world. It uses Crystal Space 3d and may run under Win32 and Linux.
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
The core of Green Valley is an open source script-based software framework . It fits specially well in game engines but can be used in other programs as well. The extension of Green Valley provide some useful libraries for building a game.