StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WE HAVE MOVED TO GITHUB.
Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
Golf LLE is a remake of the classic 1992 DOS Golf Game Links(TM) 386 written by Access Software. The game will eventually feature full loading of Links 386 courses and provide a similar gameplay to that of the original game.
GridironBoss is a full-featured fantasy football (US) web engine. To view a live instance, please see http://www.priestas.net/GridironBoss/
A software implementation of the pencil and paper game Mash.
A Monte Carlo simulation of Major League Baseball(TM), used to find the best strategies in a baseball game. The effect of different batting orders and the addition of one super-star can be tested and archived in retrosheet format.
This is a WebGL engine it's inspired from the Ogre3d engine
This project provides a web application, a stand-alone client, and a public API for managing "Out of the Park" baseball simulation leagues. Each of the interfaces (web, stand-alone, and API) provides full access to a huge amount of statistical, ratings,
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Panzer is a game where you command a tank and try to take out your enemies. It uses an advanced physics simulation model and is playable over the internet (2-4 players recommended).
PCRobots is a programming game. It's sort of a tank game, the tanks have to fight each other. But you can't control your tank: It is controlled by a program you have to write! The best program wins.
Physics 2D is 2 Dimensional Rigid Body Physics Engine written entirely in C#. (Has Moved to Google Code! http://physics2d.googlecode.com )
Power tools for creating Stunts track maps.
Power tools for track map rendering and analysis for the classic racing game Stunts. Powered by the Haskell libraries Diagrams(vectorial rendering backend) and Threepenny (browser-hosted frontends). Currently there is a functional, if unpolished, configurable track viewer, as well as experimental code for some other features. Note that this repository is an up-to-date clone of the official one at https://bitbucket.org/duplode/stunts-cartography
The Football Game Database Editor is a project written using Visual C++ and SQLite. The goal is to provide amatuer/independant game developers a means of creating a robust football (soccer) database for use in their own games.
Program your own robot with any .NET compatible language and battle it out with the others through the internet. Powered by the Ovorp game engine, Virii is a game tailored for .NET programmers at all levels.
xcharter is a plugin for the flight simulator X-Plane (R), putting you in the position of a pilot for a charter flight company.