VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
DIS(IEEE 1278.1) Fully Implemented in C++
A complete open source implementation of DIS (Distributed Interactive Simulation) in C++. 1278.1 and 1278.1a are fully implemented including enumerations. Includes several utility classes to help with developing your DIS app. DIS 7 work is ongoing.
Dragging and Dropping Components for Multi-projection Applications
This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3). (1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award] (2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728 (3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633 Access Files for package versions and an example project with documentation.
A 3d-RPG with action elements.
Simulation of star movements with great visualizations of flights through star fields.
An experiment in paired-programming to simulate elevator behaviour. Development is done entirely in Java. The finished product will provide a framework for additional simulations and some ability to test different elevator behaviours.
Simulation Laboratory (SimuLab) is a free combat flight simulation designed with the maximum degree of modularity and customize-ability in mind.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
A rail and business simulation inspired by the A-Train series of games
This project attempts to further the development of Java based bots in Unreal Tournament.
LinWarrior '...navigate your customized Wanzer to your target, follow the navsequence, command your stabgroup, destroy all enemy units, and retreat to roundevous omega...' - This may be your order - if you join and become a Linwarrior!
Flight Simulation for vehicles from the Macross Universe
"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
The Universe Simulator project's goal is to provide a set of libraries for simulating all known and understood physical phenomena.
X3D is the open-standard format for 3D graphics scenes on the Web.
Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destinati
Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.