A useless physics engine for useless game ;-)
Arrows is a Rhythm & Beat game based on KONAMI's "Dance Dance Revolution". A Rhythm & Beat game generally is a game which the main idea of the game is to use the rhythm and beat to be play it well, and thus score well.
A3DX is a 3D, turn-based, artillery game.
Astra Pax is a space simulator. Trade goods through the many star systems, sign on with the navy, chase bounties, rent out your services, turn to piracy, try your skills on the race circuit, or just explore. The stars are yours.
The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
atols stands for Aggregation and Transformation Object Language for Simulations. In atols, objects can change type and shape over time. Applications for atols include video games with complex rules, economic simulations and other simulations.
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
AttackScape is a alsome Mutiplayer role playing game.In AttackScape you get to alot of things. We will also have mini-games and much more!
Ein Aufzugssimulator von mir Programmiert! Achtung! BETA
A destruction racing game similar to Twisted Metal and Carmageddon
Automatically create Creatures agents on Windows.
A program written in Visual Basic to automatically create agents for the Creatures 3 and Docking Station engine in COS (Creatures Object Script) format - that means no compiler support. Can create a variety of agent types. Runs on Windows XP, Vista and 7. Needs .NET framework.
Stepmania (www.stepmania.com) is a dance game simulator. It uses .sm and .dwi files to store dance steps for songs. This program applies logical rules to make change these files into a file that is more fun to dance to.
The intention is to create a platform for developing performant navigation and behavioral algorithms that would then work well applied to real world robots. All development is cross platform. Initially for Linux and Windows. Languages used: C/C++,OpenG
Avant-Garde est une application java, permettant de jouer ŕ des jeux comme ConfrontationŠ ou WarhammerŠ en réseau.<br><br> Avant-Garde is a java application, it makes possible to play game like ConfrontationŠ or WarhammerŠ via network.
B5:Flight Simulation Freeware is a game based in the Babylon 5 universe. Our goal it to build a game that provides the player with the experience of flying a starfury through both historical and original missions.
BattleTech MUX Client
BTSuite is a collection of softwares that collectively act as a graphical client to BattleTech MUXs: a HUD(BTHUD), a Map Editor(LandDesign) and a Navigation tool(Mapper).
A 3D space shooter with rpg elements created by Bath University Game Research and Development.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Game in space, mi quake like, mi wargame. The commands was done by keyboard (creation of units, of supply and others factory) The player have his own aeronef, can take place in all the others aeronefs. The objectif is to create a multiplayer game. It's
OpenGL 3D engine. Reads .obj file with texture in jpg or tga file format. Multi models loader Multi matérials. Collision détection. Octree subdividing. SpaceMouse implementation.
A simulation of balls bouncing in a room in n >= 2 dimensions for educational purpose or usable as screensaver. Runs under UNIX/Linux, needs the Qt GUI Library and OpenGL.
the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
Ballsmacker is a Pool game rendered using OpenGL.
Balour is a 3D multiplayer game for Linux, Windows and Mac OS X. Aim of the game is to shoot each other with small vehicles. The complete source was/is written in C++.
A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.