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Open Physics API, a Physics Abstraction Layer with C interface. Common interface for use multiple physics engines like Havok, Bullet, Newton, ODE etc.
OSLang, which means Open Simulation Language is a programming language and scripting engine which is designed to manage Multi-Agent simulations in concurrent and distributed environments by a Message Passing Architecture.
Shopping cart revenge is a crash racer, a destruction racing game where the objective is to crash into each other using shopping carts
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
Solis Nova is a Open Source game that focuses on Ground, Space and Combined arms Combat.
The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
Imagine a world where racing doesn't quite take place on the tracks, but in space. Complete with playable Marines to infiltrate other ships. Or, take care of the ship, making sure it stays in working order. Or perhaps you would rather man the controls
A 3D game engine based on OSLASH