ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
Viperball is a BSD-licensed project to create a text-simulation based on the first professional racquet sport played on a field - rather than a court - for Windows and Linux, built using the SDL game programming library.
Soccer tournament predictions & simulations
Unique football (soccer) World Cup, European Cup and league (e.g. Bundesliga) simulation - based on Elo coefficient method, it calculates probabilities for Championship, Final, Quarter-Final, etc - additional features: single-play prediction, Elo number calculator, odd quota estimation Impress your friends with soccer expertise - just download, install & run!
Star Wars Galaxy 3D represents a map of the Star Wars galaxy in 3D like a navigation computer. You can search for planets and on the bottom you can then read an article about the planet.
This project is started with the intent to create the basic pieces needed to build an MMO or an online virtual world.
An open-source and extended 3D-version of the can knockdown game.
In this game, it is your aim to destroy the castles in each level - as fast and efficient as possible. Try different arms in different levels and have fun!
BM project to build a giant rubix cube. This is the software.
VSRC is based on the original uncompleted FreeSimRC code started by Stefan Bissell. VSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
The Extensible Cockpit Display System is a network-transparent, graphical cockpit display solution for use with flight simulation software.
Tokamak Physics Engine is a high performance real-time physics library designed specially for games. It supports various physics constraints and has built-in collision function.
Open Source implementation for "game of life" for Wii/GameCube Homebrew. It supports user defined rules.
A real time physics library based on ODE with continuous collision detection. Features stable handling of arbitrary triangle meshes, high velocity collisions and high mass ratios.
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
Port of Astrolog and/or Astrolog32 to Java. Astrolog is a free astrology software program since 1991. Astrolog can create horoscopes, natal charts, and calculate current planetary positions in sidereal, traditional, and heliocentric formats.
a hacking simulator, inspired mainly by ihacker, dark signs and uplink(and therefore similar to them) coming soon...
Orbiter Combat Addons provides a set of addons--spacecraft and utility plugins--to enable the use of Dr. Martin Schweiger's Orbiter space flight simulator to simulate potential space combat systems.
ODE# is a C# port of the popular open source physics engine. The intent is to create a complete port and remove all native code.
DF clone with multiplayer
A very superficial clone of Dwarf Fortress with the main goals being multiplayer support, mouse driven interface and slightly more modern graphics. https://github.com/bensmith87/yadf https://www.ohloh.net/p/yadf
Virtumesh is/will be an open source complete Virtual World platform, encompassing a server, open protocol specification and eventually client software.
The Vendetta Online Knowledge Base Client is a software project that tries to hook into the Vendetta Online(TM) client (http://www.vendetta-online.com) in order to provide additional information to its userbase. This project is inactive.
This is a java based multiplayer 3D football machine game.
Open Source Football is an American Football simulation game where users assume the role of Head Coach/GM/Owner and compete against each other in virtual football leagues.
Java soccer manager is game with more fun with soccer teams in leagues. Teams can promote and relegate to upper and lower leagues, number of seasons are not limited.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
A web based, Massively multiplayer, nation simulation game coded entirely in Java. Includes: diplomacy, economics, and an enorumus geo-political simulation.