Remote connector + debugger for Arma 2 game
Allows you to connect and debug missions/mods remotely (that is watch variables and execute scripts). Remote because you don't want to obstruct game screen with complicated UI. Also external UI has many more features than internal UI! :)
The Evoke engine was designed to render 3D top down 3rd person perspective graphically intense games. It renders approximately 40 square metres of the world.
Open-source first-person RPG with procedurally generated elements
Explore - The Game is an open-source first-person RPG with procedurally generated, dynamic worlds. The player explorate them freely, affecting the progression of their story constantly by his/her actions.
Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
SuperWikia: The Runtime/Realtime Environment for Codesmiths
The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It allows users (known as 'data fleet navigators' or DFN's) to compete in tourneys over vast regions known as 'expanses' and to create envoys that manage onsite and offsite stations. Using additional SuperWikia components, users may enhance their experience with plugins and 'dataplates' that help build the Runtime environment. Codesmiths (SuperWikia Alpha developers) can also build on top of the codebase using 'transcribes', acronym/algebraic encodes that differentiate codesmith works.
one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.
Create virtual robots on the fly. Place them in a physical simulation.