Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
A calculator based upon the rules of Eschaton in "Infinite Jest"
This is mostly a pet project of mine. Using the rules for Eschaton set forth in David Foster Wallace's novel "Infinite Jest," I've been developing a program that can be used for a real, live game of Eschaton. It's still in the early stages, and I'm planning on adding more features. Still, the program is featured enough to be used for a real game.
The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
Browser-based, interactive, multiplayer RPG for Star Wars fans.
A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
Evolution will be a multiplayer game in which users will start with a simple bacteria, and through the process of evolution (using a proprietary \\\"DNA Clone\\\") the bacteria will later become a more evolved species. Evolution will occur randomly in th
AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
Codewars is an client-server game. You have to write a robot-program in any programminglanguage, which fights against other robots in an simulated arena. A musst see for fans of artificial intelligence and coding.
The purpose of this project is to develop an electronic, web based Judo simulation and management system. e-Judo will be highly portable and will allow Judoka world wide to have fun simulating Judo online and also provide a tool to manage judo events.
Progetto dedicato alla creazione di una piattaforma open source per il gioco del Fantacalcio italiano (ora conosciuto come Magic Campionato). Il primo obiettivo č la creazione di un'interfaccia, sia web based che GUI (wxPerl), per la gestione di tornei.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
The Form: Strategy, Role Playing, Persistent World, MMO. The year, 2500. The Place, Mars. In the process of being terraformed, the planet is up for grabs. Players fight and participate in an economy which involves cash and altruistic causes.
WWIIOLinux, a project to get the MMOG WWII Online to run on Linux with Wine.
Robot Battle 2.0: Ice is a next generation programming game, themed around robotics simulation.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
A Privateer style game with Wing Commander ships, set in the Wing Commander Universe. The year is 2669, you have complete freedom to do what YOU want. choose your own destiny as either a male/female human, Kilrathi or firekkan as you travel the universe
Gefallenes Reich is a web-based multiplayer game that hopes to grow into a fully-functional game which meets the satisfaction of both players and developers. BACK IN DEVELOPMENT!
Formula Racing Simulation Manager is a project to create a purely fantasy racing simulation for online competition between players.
Otherwise known as 'The Great Game-Making Game', it will be an browser-based online game where players have to battle it out to become the best games producers. The game will feature lots of comedy as well, just to keep you happy!
This simulator will be based on a server and client side. The Server app will run on "C/C++" environments and the client will be a CGI script. First, we'll try to do a simple simualtor. Then we'll go over to improve the client with a kind of rendering eng
The year shipping began. (Year Neo is a web based merchant shipping game)
This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
Cellular-Automata-based engine for generating random MIDI music