A free to use thirdperson spacecombatsim, open-source. Possibility to adjust our code any way you like. Anyway you like.
Massive Online Multiplayer Game Server/Client, with user customized worlds and rules.
Simple modular script for Space Engineers
An Open Source Virtual World Server
Oculus + Move + Unity
Gioco horror/fps con Oculus Rift e Playstation Move.
"Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
BFI is a 3rd person multiplayer realtime starship space combat game. Fleets fight for resources, and captains for promotion, in the style of Netrek and Navy Field.
Handbell Manager enables USB motion controllers to be used as dummy handbells with change ringing simulator programs such as Abel and Beltower.
A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
2D Gravity simulator, including a simulation of the solar system
This application started out as a study of Newtonian physics, but evolved into a 2D simulation of the solar system. (Viewed from the south, because Jupiter just wouldn't be Jupiter without the great red spot.) The source code is available for developers who would like to make their own customizations and unique scenarios - like sending a black hole through the solar system. For the casual user, this program allows you to truly become familiar with the solar system. Flying a space ship with unlimited fuel, lots of dials to guide you to your destination, and one less dimension to worry about, you can experience the vast distances, enormous speeds and tremendous power of gravity first hand as you travel around the solar system. Yet you will find that space travel still require great skill and patience to master. However, it will also give you the context to understand these huge numbers when you read about space stories in the newspapers. A great tool to get kids interested in space too.
View, edit, paint on and create Minecraft map items
A program written in C# .net that can view and edit minecraft map item files. You can also import your own pictures into the map, which can then be used in minecraft.
This is a Dance PAD for PC and PocketPC, here you will find the driver, tha printed circuits and a great game. Esta es una alfombra de baile para PC y PocketPC, Aqui esta el controlador, las imagenes, y un Juego Excelente.
StarBox is a completely free and open source 3d "galaxy" engine. Its purpose is to render huge galaxies and planets but still maintain speed and compability. It uses OpenGL to render, but DirectX support is considerd for Windows systems.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
A cellular automation simulation governed by probability.
This cellular automation simulation uses probability to control the growth and decay of different cells. This simulation uses cells of 6 different colors each of which is initially given one cell to be placed in a random location on the grid. 3 rules govern the evolution of this system: First, each cell will randomly select an empty cell around it or itself. If an empty cell is selected, a new cell will be formed in it. If the cell selects itself, it will not expand. In the next iteration, the new cells follow the same process. Second, every color is predestined to consume another color if the two make contact. In other words, if Color A consumes Color B, whenever Color A's cells randomly select Color B's cells, that selected cell will be converted to Color A. Third, if the population of a color is below a certain threshold number, this color will randomly choose another color to consume (this chosen color may even be a color that no longer exists on the grid).
Airplane war is intended to be a 3d world war I airplane simulator in c# and using directx 9
XnaHavok is a C# port of Havok for use within Xna. This is being actively worked on, so check back for new releases.
A manager game for American Football, which is inspired by Football Manager(FM) from SIGames. Some of the features in the game should be: *Draft *Salary cap *College and proffesionel teams
A common ACARS client and server architecture for flight simulator enthusiasts and virtual airlines.
MageTheorycraft models the casting mechanics of a mage in World of Warcraft (WoW) and outputs a simulated combat log.
A advanced vehicle editor for Rigs Of Rods.
A advanced vehicle editor for Rigs Of Rods that will help advanced RoR Moders as well as newbies in editing RoR Vehicle Mods.
An attempt to get the feeling of the classic 2D Harvest Moon Games on the PC.
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Project to develop Flight Planning and Flight Strip functionality for Flight Simulator X. This is part of a project to develop functionality for a specific FSX Server, which I am throwing open to contribution and use by other servers.