The Iron Way, aka Simutrans Iron Bite, is a free, open source transport simulation game. It is a fork of the Simutrans project featuring a better UI for the game, both with visual and usability enhancements. It can run most of the known Simutrans graphics sets, but comes with three sets included, so that you can start playing right away without need to download and install further components. A secondary goal is to translate the remaing German in the source code to English.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
Graphical SRCP locking table client
spdrs60 is a graphical SRCP client to comfortably control a digital model railway. Visual appearance and usage comply to the original SpDrS60 German Federal Railway company locking table. A SRCP server (e.g. erddcd or srcpd) is needed as a hardware link. In cooperation with train controller dtcltiny (http://dtcltiny.sourceforge.net/) spdrs60 provides support for train automation.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
It's the old Blobby Volley in 3D now! Official development will restart in June/July 2008. More infos -> www.blobbyvolley3d.de.vu
Calangos é um jogo educacional desenvolvido em projeto conjunto das universidades : UEFS, UFBA, UNISANTOS, MACKENZIE. É um jogo de simulação 3D para ensino e aprendizagem de ecologia e evolução.
Dopewars is a game simulating the life of a drug dealer in New York. Deal in drugs, amass a huge fortune and pay off the loanshark, while avoiding the police.
A game based on the transport simulation game Transport Tycoon produced by Chris Sawyer.
Alliance Productions was started in early 2000 by Kazan as a publishng name for his utilities and campaign for FreeSpace 2. Now it has evolved into the publishing name for all projects started by him.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
BugBots is a cross-platform engine for experimenting in AI
A fast bot for chess.com
This project aims to provide a fast chess bot able to recognize moves and respond to them via use of an external UCI-engine, such as - preferrably - Rybka 2.9. Check out a live demo here: https://vimeo.com/128428976
Rubik's Cube game
The famous puzzle "Rubik's Cube" - now on your computer. Can you solve it? It depends on your intelligence - try it and show what you can do. In addition to standard 3x3 cube also available other options for the most hardened: 4x4, 5x5, 6x6, 7x7 or even 2x2!
A server emulator for EVE Online to allow private servers and offline play.
Feta Efficiently Tracks Assets. Feta is a PHP/MySQL/PostgreSQL application for use in tracking inventory of computer hardware within a company for internal use.
An IL2/FB side server for online gaming. Several capabilities from online contest mode (DONE) to online dynamic campaign mode (NEAR FUTURE). Allow the user to host FFA or teams contest, or squadrons to challenge each others in small online wars.
finds the sortest path on the square board. GUI is implemented in Qt.
The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. Some statistics related to A* algorithm are presented as well. This project is related to my other projects located at sourceforge as well: https://sourceforge.net/projects/a-star/ https://sourceforge.net/projects/shortest-path-graph-a-star/
Quantum Minigolf is a computer game visualizing quantum mechanics. It is the same as the game "minigolf" except that the ball moves according to the laws of quantum mechanics. Such a ball can be at several places at once and diffracts around obstacles.
Rubik's Cube 3x3x3 Algorithms Simulator
This is a Rubik's Cube, 3x3x3 size, simulator. It simulates Standard and WCA command algorithms, and show the movements using OpenGl. It is completely coded using Qt Creator. In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement. Note: The source code is included in installer.
Star Wars Galaxy 3D represents a map of the Star Wars galaxy in 3D like a navigation computer. You can search for planets and on the bottom you can then read an article about the planet.
A clone of Attack, Retrieve, Capture, the best game of 1997: a top-down 2D capture-the-flag game in which you pilot a small well-armed spaceship!
Advanced Tower Simulation clone featuring unique graphics and expanded capabilities. Festuring Offices, Apartments and Elevators that respond to people moving around. PRE-ALPHA Released for people to start reviewing. *(unzip and run from folder)
A toolkit for simulation and evolutionary design for robotics.
Utility to 'scrape' player information for Front Office Football
FGSD is an interactive scenery designer/builder for the FlightGear (http://www.flightgear.org/) flight simulator project.