This project mainly relates to Haptics. A Multimodal virtual reality application is proposed to be developed, which integrates Haptics, Graphics and Sonics to achieve maximum immersion.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
Space Unlimted will be a Quake III-style space shooter, throwing the player into arenas, fighting in a tournament for his/her live, money and the chance to become the most famous arena fighter of all times.
"Pigs Might Fly" is a 3D flying game for a motion pod, which we are developing as part of our 3rd year Computer Science game project at the University of Bristol, UK. The game is basically a flying racer, but with a comedy/cartoon style.
Basicaly gar3d is a RTS... but you don\'t have control over your smaller units, but you can order your officers with high level commands like fallback and rush. Also this game is a RPG with your officers gaining stats and levels.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
Reality Undefined is an open source games company. We write libraries for game development as well as the games themselves.
This is a Blackjack simulator that will use formal software engineering methology to do design and code development. The finished product should be able to serve both casual and serious players.
A simulation of balls bouncing in a room in n >= 2 dimensions for educational purpose or usable as screensaver. Runs under UNIX/Linux, needs the Qt GUI Library and OpenGL.
C++ Windows Rar let the plastaion emulator can play iso files and the iso files compressed by rar zip also with an radom access rar files library
bEngine is an open source OpenGL-based multiplatform graphics engine.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
Yerushalem is a massive multiplayer 3D game set in Jerusalem Israel where Jews, Christians and Moslems fight for control of the city by political or military means. It will use Crystal Space. After a very long hiatus, as of February 2006, work on this pr
Teddy is general graphics library and space-roleplaying game framework.
Primordial Life transforms your screen into a artificial world where living biots can survive and multiply. The course of evolution can take many paths, resulting in a variety of biot shapes and behaviors.
A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
Simone (or Simulation One) is a simulation platform for global markets and the enterprise. Suitable for training, education, and gaming, it provides a central networked simulation that is both complete and extensible.
The project provides an incubator for intelligent agent-assisted, AR gaming-oriented BI applications generated through the STALEMATE Knowledge-based System Design Environment (KBSDE), integrating Web-enabled knowledge bases, data mining and warehousing and directed at asset management and investment banking.
RGEN is a library consisting of random number generator and data accumulation classes.
yet another cross-platform network communication library of mmo game engine
QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
Game And Simulation System