Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations
Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
Men in Blue aims to be a fun, yet realistic police game. Missions are dynamically generated by the AI, so no two plays will be the same.
MISS is a software simulation of the control room of the International Space Station. It is intended to be both entertaining and educational, aimed at high school students. Various pre-configured and random events encourage interaction and groupwork.
Mobile GNU Go is a GNU Go player for Windows, Windows Mobiles including Pocket PC and Smartphone. Go, also known as Weiqi, is an ancient board game originated in China more than 4,000 years ago. Today Go is played by millions of people around the globe.
Morasot SimSoccer Team is a proposed team for RoboSoccer simulator v 1.4. The team consists in 5 simulated players (given as a win32 dll). Several coding techiques are shown for efficient soccer playing using object-oriented programming (SimuroSot league
The long term goal is to create an Elite or Frontier style space trading game. It is based on Chris Laurel`s Celestia, MySQL, Lua, plib and freeglut.
Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
A 3D (openGL) tank game based loosly on scorched earth, but including a single player element. The goal is to kill the other tanks and as much terrain as possible.
Major League Baseball Simulation
NetStats Baseball (NSB) is a simulation of Major League Baseball. Single games may be played as well as whole seasons. Statistics are kept for games, seasons, and lifetime. NSB runs in the client/server environment. Network play is supported. Play is based upon the statistics of the real life players. Data for players and teams from 1901 to present day is included.
Netrek is a multiplayer battle simulation game with a Star Trek theme. Up to 16 players are divided into two teams that fight each other for dominion over the galaxy.
A game that sets up several robots to fight it out on a battlefield. The robots are controlled by programs that are written by the players.
Implementation of Golomb Ruler having length of 10 marks on a Cell Broadband Engine simulator, and doing its correctness and performance analysis. Here, we are not aiming for Optimal Golomb Ruler.
Open Physics API, a Physics Abstraction Layer with C interface. Common interface for use multiple physics engines like Havok, Bullet, Newton, ODE etc.
A 3D simulator to render 360 degrees omnidirectional images from a moving viewpoint (robot) in a dynamic environment. OmniBot provides a testbed for experiments with autonomous visual guidance and comparisons against the ground truth. It uses povray.
omron++ is a pixel AI game with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together. The project is now hosted on https://github.com/bk138/omronplusplus !
This project intends to create a game engine suitable for MMO-style gameplay, directly intended for the development of a MMO-style game inspired by Nintendo's Animal Crossing for the GameCube.
Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
Open Orbit is an interactive 3D space flight simulator. Experience the wonders of orbital and interplanetary space flight.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Open Source game, created to give a new gameplay to FPS lovers.
platform independent railroad simulator using SDL & OpenGL, multiplayer capable, client-server architecture
OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
OpenBaseball will be a text-based baseball simulation using real data of baseball players. I hope to make the game statistically accurate in reproducing past seasons. I want it to be as statistically accurate as Diamond Mind Baseball.
A modern, open source clone of the Tony Hawk's series of games targeted toward the modding community.