A space game in the Hoshikaze 2250 universe, built on the NAEV engine
Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs, videogames, boardgames, etc... An association was created in 2007 to sustain the Project as a whole, with both open-source and commercial developments around a Community of Creation. Our motto : "Amateurs in spirit, professionals in methods". For now (26/04/2014) the following things have been committed to SourceForge : - An older Stellar System editor from 2004, - A set of Game Design Documents, - A prototype being developed as a Total Conversion of NAEV (http://blog.naev.org/)
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
Aieros Racing is a 3D video game simulation race aircraft. The devices represent kinds of ULM. Racing is conducted through various landscapes such as mountains, the desert... and this project is based on a 3D game engine named SoftDreamEngine.
Space ship simulator game with fighting and trade elements
Futuristic space ship simulator game with fighting and trade elements for Windows. Now this project at a low stage of development
Cerberus is a Garry's Mod gamemode that immerses you in a realistic simulation of a post-apocalyptic world. This gamemode will literally pull you into the third dimension of video games.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Open-source first-person RPG with procedurally generated elements
Explore - The Game is an open-source first-person RPG with procedurally generated, dynamic worlds. The player explorate them freely, affecting the progression of their story constantly by his/her actions.
Fighter 2 is a pretty simple fighting game were you can either make your own character with different premade body parts or draw your own body parts! You can also make your own animation for your character. You can create your own gamemodes with LUA too!
Freeband is a free, cross-platform, open source alternative to the games Guitar Hero and similar games.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
Lashkar is a 3rd person action/simulation game. Allowing players to choose between different combat vehicles, like (tanks, mechs, choppers, air planes etc). Not true simulation but a blend of fun with simulation.
Operation: Assassination is an assassination Simulator, where you can use Lua to create your own scenarios. Maps can also be made for this game, with adjustable weapons.
this engine incomplete.
PSP Pool will be a free 2D based pool simulation game for PSP with realistic physics, cool Cartoon Style graphics, AI-player, Multiplayer game using wi-fi and many gametypes including 9-ball, 8-ball, speedpool and snooker.
QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
This is an open source, open platform video game editor specifically suited for spline based generated terrain, with collision detection, surface types and AI racing lines. It is multi-branched and can branch to and from multiple branches.
SCANS - A Newtonian Space Combat Simulator
A game development kit made to help making video games easier to create for various operating systems. -Need C++ Programmers to help create this development kit-
Solis Nova is a Open Source game that focuses on Ground, Space and Combined arms Combat.
GUI IDE for developing games with the Stratagus engine.
Streets of Desire is an illegal street racing mmo based on midnight club 3, need for speed underground and most wanted and social elements like the sims. Its purpose is to help people enjoy the world of illegal street racing without breaking any laws.
a space-game focused on coop (non-massive)-multiplayer and intuitive gameplay that is fun to play in short bursts, e.g. on LAN parties
Production of a library of objects for Targetware TW2
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
Thor has currently the aim to render the most realistic space scene