Simulation space in which the player will have to fight against ennemy fleet, he will be a navy pilot. Plan to access to several vessel, depending on pilot rank (from light fighter to heavy cruiser)
l-system implement for my other projects.
LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Versilia Basket 2002 Manager. Simulation of manager basketball socety. Provided by a player-editor and player. You can create personages and modify the several characteristics. You can load the personages created in the game. Thanks society VB2002.
The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
3D-Engine written in ObjectPascal to be compiled with FPC to run in many OS-Plattforms and Hardware-Architectures as possible.
A library and set of components specifically engineered (but not restricted to) electronic game development.
TruflightXP is a flight simulation visualization toolkit. It is designed with the philosophy of simplicity for use and integration, flexibility in visualization and realism in the generated imagery. Take on the true flight experience today!
The aim of this project is to realize a realistic bowling game in C++, using ODE library. It will be available under Windows and will have a multiplayer mode. This project is part of our teaching course in the IUT of Velizy, France.
The aim of this project is to build a simulation game being a successor of SimCity4 from EA having free viewpoint, fully vector based map and models (houses, vehicles, etc.). It is a design goal to be easily extendable by scripts, models or plugins.
H3O is a multiplayer aquatic racing simulator based on an acurate physics and vehicle models (using Crystal Space as the 3d engine).
A collection of libary and utility code for discrete event simulation.
jXPSDK allows Java-based plugins to be written for the XPlane flight simulator, available at www.x-plane.com.
A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
This project mainly relates to Haptics. A Multimodal virtual reality application is proposed to be developed, which integrates Haptics, Graphics and Sonics to achieve maximum immersion.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
Space Unlimted will be a Quake III-style space shooter, throwing the player into arenas, fighting in a tournament for his/her live, money and the chance to become the most famous arena fighter of all times.
Basicaly gar3d is a RTS... but you don\'t have control over your smaller units, but you can order your officers with high level commands like fallback and rush. Also this game is a RPG with your officers gaining stats and levels.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
Reality Undefined is an open source games company. We write libraries for game development as well as the games themselves.
This is a Blackjack simulator that will use formal software engineering methology to do design and code development. The finished product should be able to serve both casual and serious players.
bEngine is an open source OpenGL-based multiplatform graphics engine.