Simulation Software

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Simulation Software

  • The First VoIP Communications Cloud in the World The First VoIP Communications Cloud in the World Icon
    The First VoIP Communications Cloud in the World Icon

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  • Sims3 Tools Icon

    Sims3 Tools

    Tools using the s3pi library and other related works

    sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note that development on sims3tools has now finished.

    Downloads: 979 This Week Last Update: See Project
  • ZEsarUX Icon

    ZEsarUX

    ZX Second-Emulator And Released for UniX

    ZEsarUX - ZX Second-Emulator And Released for UniX It's a ZX Machines Emulator for Unix, including all the Sinclair computers: -MK14 -ZX80 -ZX81 -ZX Spectrum -QL -Z88 And also: -Timex TS 2068 -Sam Coupe -Pentagon -Chloe 140 SE, 280 SE -Chrome -Prism -ZX-Uno -ZX-Evolution TS-Conf -TBBlue/ZX Spectrum Next -Jupiter Ace -Amstrad CPC 464 ZEsarUX source code and binaries are distributed under GNU GPL license. ZEsarUX also includes third-party roms, media, programs and games NOT covered by this license This is my second ZX Spectrum emulator after ZXSpectr http://sourceforge.net/projects/zxspectr/ Available versions for download here: -Source code -Binary compiled versions: --Linux 32/64 Bits --Mac OS X --Windows --Raspberry pi (raspbian) Other by 3rd party: -Arch Linux: -Retropie/EmulationStation -Open Pandora -PocketCHIP -MorhpOS

  • Asteroids3D by Stuart M Pomerantz

    A simple first person shooter of blowing up asteroids in 3D space. The codebase also serves as an introduction to trigonometry and OpenGL.

    Downloads: 49 This Week Last Update: See Project
  • illustrative_progs Icon

    illustrative_progs

    collection of illustrative programs:small games, simulators: C, Matlab

    a collection of small and medium-sized simulation programs that I made explicitely for dydactic and/or documentation purposes. Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs. Possibly this is a link for supplying material to some Wiki articles related to videogames and gamep-physics.

    Downloads: 10 This Week Last Update: See Project
  • DopeWars for the PocketPC

    Dopewars is a game simulating the life of a drug dealer in New York. Deal in drugs, amass a huge fortune and pay off the loanshark, while avoiding the police.

    Downloads: 8 This Week Last Update: See Project
  • Reduce Support Costs with TeamSupport’s B2B helpdesk Reduce Support Costs with TeamSupport’s B2B helpdesk Icon
    Reduce Support Costs with TeamSupport’s B2B helpdesk Icon

    Improve customer satisfaction with powerful and easy to use helpdesk software built specifically for business to business customer support.

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  • robotfindskitten Icon

    robotfindskitten

    robotfindskitten: a Zen simulation

    In 1997, Peter A. Peterson II held a contest for his now-defunct Nerth Pork magazine. The goal: come up with the best piece of art entitled "robotfindskitten". Leonard Richardson submitted the winning (read: only) entry, a Zen Simulation.

  • Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source). Further tools (not supplied here) can use the core library and wrappers to manipulate the data content of package files. Note that development on this library and wrappers provided here has now finished.

    Downloads: 5 This Week Last Update: See Project
  • PlayMaker

    A java applet for animating Ultimate plays

    Downloads: 2 This Week Last Update: See Project
  • term_ CTruck3D Icon

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. Stanrd C as all the optehr memeberso of the series. it come in 2 subversions: Linux and Windows. for the Windows version there is a ready executable too. VIDEO: http://www.youtube.com/watch?v=n_O-9EFW5zk

    Downloads: 1 This Week Last Update: See Project
  • Ancient Civilisations

    A text-based game written in FMSLogo. Requires FMSLogo from fmslogo.sourceforge.net to run. The game puts you in charge of a growing empire that grows in size until, under your leadership, it builds a wonder!

    Downloads: 0 This Week Last Update: See Project
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  • CTruck2D Icon

    CTruck2D

    CTruck 2D is a 2D, oldstyle, physically realistic 2D truck game. Predecessor of the CTruck3D vehicle simulator series. I wrote it from zero in C (+OpenGL&GLUT). It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian method. I proposed the Lagrange_motocross as an alternative of this kind. The code is not much longer but the it's overall more complicated, and collisions are a bad issue.

    Downloads: 0 This Week Last Update: See Project
  • CTruck3D _Open Icon

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. Official VIDEO presentation: http://www.youtube.com/watch?v=B74QvPGyBYM The physical simulation was written from 0 of course, so no external 'third-party' libraries are used; except GLUT+OpenGL for the graphical visualisation & good interactivity.

  • Casino Sim

    Casino Sim simulates forms of gambling and entertainment at popular casinos, from card tables and slot machines to magic shows and bars. Features include an interactive menu, currency and statistics system, AI players, a loan shark, and cheat codes.

  • Evol

    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra

    Downloads: 0 This Week Last Update: See Project
  • FOne- Formula One Manager

    FOne is a web based Formula One manager simulator

    Downloads: 0 This Week Last Update: See Project
  • Freedom3D_GM

    full-blown GTA 3 -SA clone. Done in Game Maker. No missions though

    full-blown GTA 3 -SA clone. Done in Game Maker. The game implements relistically the possibility to get in various vehicles and go around, jump (also on houses and ramps). This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).

    Downloads: 0 This Week Last Update: See Project
  • HyperNoids

    HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.

    Downloads: 0 This Week Last Update: See Project
  • IL2-FB dynamic online server

    An IL2/FB side server for online gaming. Several capabilities from online contest mode (DONE) to online dynamic campaign mode (NEAR FUTURE). Allow the user to host FFA or teams contest, or squadrons to challenge each others in small online wars.

    Downloads: 0 This Week Last Update: See Project
  • JArena

    JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.

  • LinCity-ng

    A city simulation game, a polished version of the classic LinCity game. In the game, you are required to build and maintain a city. You can win the game either by building a sustainable economy or by evacuating all citizens with spaceships.

    Downloads: 0 This Week Last Update: See Project
  • Micropolis - SimCity source code

    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis

    Downloads: 0 This Week Last Update: See Project
  • Multi-Simulation Interface (MSI)

    The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.

    Downloads: 0 This Week Last Update: See Project
  • Netrek

    Netrek is a multiplayer battle simulation game with a Star Trek theme. Up to 16 players are divided into two teams that fight each other for dominion over the galaxy.

    Downloads: 0 This Week Last Update: See Project
  • Noble Ape Simulation Icon

    Noble Ape Simulation

    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version

    Downloads: 0 This Week Last Update: See Project
  • PCProxy

    PCProxy is a program that allows multiple clients to connect to an fsd network, such as Vatsim or IVAO, while only one real connection is made. In tech-terms, it is a multi-connect masquerading proxy for fsd traffic over TCP/IP.

    Downloads: 0 This Week Last Update: See Project
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