Project to develop Flight Planning and Flight Strip functionality for Flight Simulator X. This is part of a project to develop functionality for a specific FSX Server, which I am throwing open to contribution and use by other servers.
Open Source implementation for "game of life" for Wii/GameCube Homebrew. It supports user defined rules.
Main features include: 1- Buying/selling players. 2- Player attributes. 3- Hiring/firing staff. 4- Staff attributes 5- Board and Fan confidence. 6- Manager's personal life. 7- Transfer budget. 8- Wage budget. 9- Player Training. 10- Scouting.
HELIUM MMORPG SDK, es un completo 'engine' para la creacion de MMORPG de cualquier tipo, y puede ser configurado para CUALQUIER TIPO de 'mundo' (medieval, actual, futurista). Incluye engines graficos, red, IA, etc...
A space game in the Hoshikaze 2250 universe, built on the NAEV engine
Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs, videogames, boardgames, etc... An association was created in 2007 to sustain the Project as a whole, with both open-source and commercial developments around a Community of Creation. Our motto : "Amateurs in spirit, professionals in methods". For now (26/04/2014) the following things have been committed to SourceForge : - An older Stellar System editor from 2004, - A set of Game Design Documents, - A prototype being developed as a Total Conversion of NAEV (http://blog.naev.org/)
This project mainly relates to Haptics. A Multimodal virtual reality application is proposed to be developed, which integrates Haptics, Graphics and Sonics to achieve maximum immersion.
Do you have it in you to be Famous? In this unique blend of RPG and Simulation, try out an alternate life in a realistic world. There 7 character classes, 6 Company types, 39 jobs, 49 services to choose from. Become a somebody from a nobody.
Evolution will be a multiplayer game in which users will start with a simple bacteria, and through the process of evolution (using a proprietary \\\"DNA Clone\\\") the bacteria will later become a more evolved species. Evolution will occur randomly in th
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
Simulation space in which the player will have to fight against ennemy fleet, he will be a navy pilot. Plan to access to several vessel, depending on pilot rank (from light fighter to heavy cruiser)
This project is about a game. The game is about a person that is in a college and wants to finish as soon as possible his course. He will face troubles like bad colleagues and difficult with some subjects. It is build with Game Maker 7.0.
2D space shuttle simulation. It is in planning and testing phase. Please do not expect too much, current release contains only a boxplane you can get spinning :)
A open-world creation MMO/RPG by members of the Spiceworks Community
A open-world creation MMO/RPG by members of the Spiceworks Community, originally suggested by CraigJN. Our vision is to create an open-ended MMO with emphasis on item and resource creation, making a virtual community within a game world. The game name is still undecided, follow us to keep updated on the latest news, join the discussion and check out the Wiki which will be updated as we progress.
It should be a game. Look like in the video <ttp://www.youtube.com/watch?v=0_fPV13lKm4. The Programm will be writen in C.! I planing a Programm which is a family game.
This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. So until i figure out work arounds.... the project is Dead. sorry again. happy gaming!
Theme Park Builder 3D CAD- an ambitious community project to create a free amusement park construction game. You can build a huge park and then take a first person view and "ride the rides". Key features include user created content and expandability.
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
This is a Java Space 2D game based on a MySQL backend database and manager. This game inspiration is based on a EVE Online game with various new features and ideas.
Port of Astrolog and/or Astrolog32 to Java. Astrolog is a free astrology software program since 1991. Astrolog can create horoscopes, natal charts, and calculate current planetary positions in sidereal, traditional, and heliocentric formats.
It is a robotic simulator wrapped up with the fragrance of an inspiring game. We will take you to the world of circuits and chips from where you can make your own robot and start your pursuit through the virtual world of reality.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
A WIN32 remake of Hunter, an 1991 action game on Commodore Amiga and Atari ST. With high-resolution 3D-graphics and more options, missions, weapons, structures and vehicles than its original version.
Off-world is an online RTS/simulation game set in a large dystopian world. Nearly all calculations are offloaded to the clients. Occasionally, the server re-evaluates the clients' results and may ban a cheater.
OpenSpore will resemble the new PC game Spore but in a open source fashion. We are currently accepting new staff and fellow idea givers. anything is useful to the project.
The intent is to create a reality based on an original set of physics and chemistry. The system is skill based and uses behavioral routines instead of scripting for interaction. The effect should be an environment geared for the HARD CORE role player.