OpenLierox is an extremely addictive realtime worms shoot-em-up backed by an active gamers community. Dozens of levels and mods are available to provide endless gaming pleasure.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
"Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
2D game engine for traditional platform games
Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
2d Scroller. Clone of Raptor: Call of the Shadows and Tyrian. Fun game written in c++ using allegro.
Play as Mario in the minecraft universe.
This is a custom campaign form the game Mega Mario were you play as Mario who visits the minecraft universe.
Emocionante juego de acción
Interesante y emocionante juego de disparos. Combinando lo mejor de un Space Invaders con 1942. Actualmente en desarrollo, en etapa Alfa.
Similar to older classics, a 2D free-movement arcade shooter in 3D.
Mega Mario is a Super Mario Bros. 1 clone. It features everything the original features - with better graphics, higher resolution, smoother movement and new levels. The story of Mario and Luigi continues, in old-school style. Also visit the official HP.
A very simple game programmed using the Allegro game library. Basically a 2 player tag, each player controlling a colored box or "pixel". The red pixel is the chaser, and the blue pixel is the runner.
Transvader is a free ("free speech") "Asteroids"-like arcade game, implemented in C++, using the Allegro game library.
Sotu is yet another classic vertical 2D shoot 'em up game. It can be played by one or two players. The source is in C++ and uses SDL library.
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Open C++ remake of famous Microsoft game "Rodent's Revenge" (1991) made with SFML(2) library and under GPL3 license. Note : the repository is now hosted on Github : https://github.com/pierreyoda/o2r
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
A simple space shoot-em-up written in C++ as programming practice.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
A simple arcade style side scrolling shooter.
Fast 2d tank arcade game with multiplayer and split-screen modes.
Funny multiplayer version of the SNAKE game using SDL libraries.
2D video game with particular gameplay mixed from solar striker and tower defense. Top camera, shoot incoming enemies, buy weapons, put automatic turrets, proceduraly generated terrain with tunable object densities...
Open Jumper is an open source action/platformer game licensed under the GPL version 3. It makes use of autoconf, automake, and the SFML library.
it's just a game in wich some friends want to learn to develop games using C++/SDL