OpenLierox is an extremely addictive realtime worms shoot-em-up backed by an active gamers community. Dozens of levels and mods are available to provide endless gaming pleasure.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
"Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
Play as Mario in the minecraft universe.
This is a custom campaign form the game Mega Mario were you play as Mario who visits the minecraft universe.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!
Torus is a simple and easy game. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
Epiphany is a multi-platform clone of Boulderdash (a.k.a Emerald Mine on the Amiga) made with SDL library.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Stargun is a cross plataform space shooter game based on SDL library and written in C++.
AirPONG will be a game system that emulates different styles of Pong-type games. AirPONG will run on Linux and Windows and is written in C/C++ using OpenGL and the SDL library.
An easy-to-use, cross-platform library to write applications (bots, clients, etc.) for SubSpace (http://www.subspacehq.com)
Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
Open-source 2D space-shooter
This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.