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Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3
Alpha:
- Still in heavy development, but should be stable enough for use in small projects.
- Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more.
- Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
For the normal users, this is a 2D Graphic adventure in J2ME for mobile phones.
But Furthermore, the advanced users and with XML knowledge, with this application, will can create their own 2D Graphic adventures in J2ME, simply modifying archives .xml.
Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
SDL for GP32.
SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer.
The GP32 is a Korean handheld console.
RPG Designer is a Role Playing Game Designer.
It will allow a non programmer to write and distribute his own 2D RPG Game.
The program will be composed of a design time editor written in VB.NET and a run time distributable program.
- Dotnet Roleplaying
2D tilebased/networked game development libraries. Include functionality
for different configuration files (INI-style, XML) and IFF (ancient format
design from Electronic Arts). All is based on the Simple Directmedia Layer
and related libraries.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
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The DCRPG project intends to create an RPG engine for the Sega Dreamcast gaming console. The project is initially focusing on the creation of a 2D RPG reminiscent of the original Final Fantasy games for NES.
A video game with a mixture of 2D, 3D graphics, but mostly 2D. Currently in the planning phase. Database oriented, with multiplayer gameplay intended. Also with an underlying translation framework for Hindi and Japanese.