15 projects for "simple games" with 2 filters applied:

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  • 1

    cpm-boulders

    A simple arcade game for CP/M Plus

    A simple arcade game inspired by the game series featuring Rockford. ********** Compatibility note for Amstrad CPC: make sure 'SETKEYS KEYS.WP' is started (e.g. from PROFILE.SUB) before running this game, otherwise Escape key will not work as expected. **********
    Downloads: 0 This Week
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  • 2

    cpm-vtdozer-dxforth

    Simple vertical scroller game for CP/M written in Forth

    Use Ed's DX-Forth to compile this. You can cross-compile this game on any UNIX system using Joseph Allen's CP/M emulator. It requires VT52 compatible terminal to display correctly. Tested on CP/M Plus running on ZX Spectrum +3 (+3e), ZX Spectrum Next and Amstrad CPC6128. ********** Compatibility note for ZX Spectrum +3 (+3e): make sure SET24X80 is started (e.g. from PROFILE.SUB) before running this game. Compatibility note for Amstrad CPC: make sure 'SETKEYS KEYS.WP' is started (e.g....
    Downloads: 0 This Week
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  • 3
    Quarrion - Atari XL/XE

    Quarrion - Atari XL/XE

    Tile sliding logical game

    Quarrion is quite simple yet challenging tile sliding logical game. It took 3rd place in RetroKomp GameDev compo 2015.
    Downloads: 0 This Week
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  • 4

    forthcyclesgame

    A simple Light Cycles alike game for DXForth with xplgraph

    This is simple Light Cycles imitation written in Forth. Comparing to original game, the carts are moving in waves rather than straight lines. It should compile with DXForth and xplgraph library on DOS and CP/ M systems. For CP/M version of xplgraph library look for my other project: https://sourceforge.net/projects/xplgraph-cpmgsx-dxforth
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 5
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 6
    Drag the centre shape to it's matching counterpart. A simple puzzle exercise for children which runs on any Android-powered mobile phone.
    Downloads: 0 This Week
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  • 7
    PHP RiSK is a copy of the classic board game Risk, developed in PHP and MySQL. While it remains simple and straight forward, we try to include all of the official Risk rules to keep it as fun as possible.
    Downloads: 0 This Week
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  • 8
    2D tilebased/networked game development libraries. Include functionality for different configuration files (INI-style, XML) and IFF (ancient format design from Electronic Arts). All is based on the Simple Directmedia Layer and related libraries.
    Downloads: 0 This Week
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  • 9
    <b>JAVA LOGGING API that targets:<br> - Simplicity (1 line to init & log, no external objects)<br> - Maintability (auto monthly & yearly archives)<br> - Performance (bckg min priority thread pool)<br> - Extensibility (simple design)<br> Try it!</b>
    Downloads: 0 This Week
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  • 10
    porting SDL,Simple Directmedia Layer and related library/software to Dreamcast console
    Downloads: 0 This Week
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  • 11
    The Bombman is a simple SDL game. You are moving a little guy, who jumps, shoots and searches for keys and other things. The aim is to get to the end of the current level, which may require killing all monsters, finding a key, or just jumping somewhere. T
    Downloads: 0 This Week
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  • 12
    This simulator will be based on a server and client side. The Server app will run on "C/C++" environments and the client will be a CGI script. First, we'll try to do a simple simualtor. Then we'll go over to improve the client with a kind of rendering eng
    Downloads: 0 This Week
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  • 13
    The concepts behind this game is simple. Many games that will be connected to eachother. Earn some money in one game? Spend them in another!
    Downloads: 1 This Week
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  • 14
    DISCONTINUED SimSimSim offers help for writing simulation-like programs, by taking care of mundane issues such as managing the display window, 3D rendering (X, OpenGL, etc), simulation control (start/stop), random number generation, settings, message l
    Downloads: 0 This Week
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  • 15
    Hypogeum

    Hypogeum

    Dungeon crawling adventure engine written in lua.

    Dungeon crawling adventure engine written in lua. Written for Zen X-Fi2 and Love2D. Designed modularly for simple extending. Portraits by Antifarea (antifarea.deviantart.com), Sprites by Redshrike (opengameart.org/users/redshrike). Repository has been migrated to bitbucket.
    Downloads: 0 This Week
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