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Logical game - place elements from tray to playfield to fill all gaps
Original version was coded for Abbuc SW compo 2013 in 16 hours and it contained around 20 levels. Game took 4th place at compo.
Later I decided to expand game with new elements and Jason Kendall designed almost all (200+) new levels that are included in XXL edition.
This project is designed to port an 83+/Silver edition RPG that I started working on into an online RPG. It is in its very begginings of developement, but the possibilities, I hope to gain through this would be amazing. It will be in Java.
A free implementation of the classic game Dungeon Master from FTL/Interplay for GNU/Linux + SDL. Further implementations: other (POSIX preferred) systems supported by the SDL library.