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icsdrone is an interface between a chess server and a chessengine
icsdrone acts as an interface between an ICS (Internet Chess Server) and a chessengine supporting the XBoard/WinBoard protocol. Unlike XBoard/WinBoard it does not use a graphical interface so it is suitable for use on embedded systems.
icsdrone was originally developed for FICS (the Free Internet Chess Server) by Henrik Gram but currently ICC (the Internet Chess Club) works as well.
Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
BBalc is an open framework for the BloodBowl game.
This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
A triad of engine, GUI, and communication protocol for Chinese Chess (XiangQi). The two elements, engine and GUI, are interchangeable with any third-party application that follows the communication protocol.
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ch0 c-h-zero the chessengine!!!
How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively?
--> Let's evolve !!!
Pokerbot is a Pokerengine to host programmed pokerplayers(Client-AIs). Users code their own Poker Clients and let them compete to others. Phase one is to have the engine running on a single machine with loaded Jars. Step 2 will host in the Internet.