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UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
BrickOS is an alternative software environment for the LEGO(r) Mindstorms Robotic Invention System. The intent is to allow developers to write C and/or C++ code for the RIS platform.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
z48 is the HP48 port of John's Zcode InterPreter (jzip). Runs Infocom & Inform bytecode images (games), and attempts to be compliant with Z-Machine Standards Document 1.0.
an OpenSource Gameboy Emulator for the Playstation.
CPU emulation almost complete, with some video.
Want to promote playstation programming by providing opensourcecode.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
Good Vs. Bad 2 is free software multiplayer only Internet game. It is a very old school, gameplay oriented style game. It features 34 characters each with 3 tottaly differnet powers. Also it allows you to build many different types of buildings and other
The plan is that "xINSTALL" will become the Xbox homebrew scene's free and opensource universial/standard installation & configuration wizard. The wizard should be easy to use for newbies and advanced users of Xbox homebrew software.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries
In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
The Geek Code Generator will generate a geek code block for you by asking you a series of questions about yourself. The generated code can be pasted into your .sig or anywhere else you would like to display your geekiness.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.