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Build a scalable voice experience with the API that's connecting millions around the world.
With Twilio Voice, you can build unique phone call experiences with one API, to create, receive, control and monitor calls with just a few lines of code. Create an engaging voice experience that you can quickly scale and modify with a wide array of customization options and resources.
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
The aim of this project is to develop a high quality FullScreen DX9/10 overlay for Entropia Universe VU10.0+, Which is designed to be similar to an existing, older, no longer supported one known as 'PEAssistant'.
For IT service providers and MSPs that need a data platform to manage their processes
BrightGauge, a ConnectWise solution, was started in 2011 to fill a missing need in the small-to-medium IT Services industry: a better way to manage data and provide the value of work to clients. BrightGauge Software allows you to display all of your important business metrics in one place through the use of gauges, dashboards, and client reports. Used by more than 1,800 companies worldwide, BrightGauge integrates with popular business solutions on the market, like ConnectWise, Continuum, Webroot, QuickBooks, Datto, IT Glue, Zendesk, Harvest, Smileback, and so many more. Dig deeper into your data by adding, subtracting, multiplying, and dividing one metric against another. BrightGauge automatically computes these formulas for you. Want to show your prospects how quick you are to respond to tickets? Show off your data with embeddable gauges on public sites.
An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
Frozen Bubble is the well known open source puzzle game originally written for Linux OS. This project aims porting this game to Symbian Series 60 mobile phone devices.
Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
FPGAmer is a framework to develop embedded games. Our development platform is the Xilinx University Program Virtex-II-Pro but not limited to that. FPGAmer includes custom hardware components plus a custom software framework and some sample games.
My philosophy is: If we can understand how to write a texture mapper or a viewing
system, we will have that much more of an advantage in using hardware.
Code for a physical tug-of-war game that allows teams from physically seperated sites to interact. Lego's RCX is used to sense the force exerted at both sites. Video can optionally be provided via a Skype link.
A Nintendo DS-based server that gives access to the save chip on retail game cards to clients over the network, to enable things like backup/restore and extraction/injection of user-created content.
Animevision is an anime management software. With it you can manages the anime you are viewing with functionality like Vision System, advanced multi-pass filtering with basic boolean operators like AND/OR/NOT, images library with Zoom, and even more.
CacheMagnet geocaching software lets you edit, map, and download GPX waypoint files to your GPSr or IPod Nano. Maps and reports can be printed to take with you in the field. The map supports zoom and pan, road map, satellite map and birds-eye.
DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
Library of Components, Services, Wrappers, and Utilities for use in your XNA game.
Currently provides a Stationary and First Person Camera component, Input service and component, Audio wrapper, and EventLogger (Windows Only).