Showing 5 open source projects for "memory game unity"

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  • 1
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    Pumpkin is an open-source Minecraft server implementation written entirely in the Rust programming language with the goal of delivering high performance, efficiency, and modern architecture for hosting multiplayer worlds. Unlike the original Java-based server, Pumpkin focuses on leveraging Rust’s memory safety and performance advantages to create a fast and stable server environment. The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible...
    Downloads: 3 This Week
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  • 2
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    FerrumC is a re-implementation of a server for the game Minecraft (version 1.21.8) built from scratch in Rust, designed to offer significantly improved performance and memory efficiency compared to vanilla server implementations. By using Rust’s concurrency and safety guarantees, FerrumC runs fully multithreaded, allowing it to utilize all available CPU cores — which helps deliver smoother, low-latency, high-throughput multiplayer experiences.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 0 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Feather Minecraft

    Feather Minecraft

    A Minecraft server implementation in Rust

    A minimalistic, lightweight Minecraft server written in Rust, designed to handle simple multiplayer tasks.
    Downloads: 6 This Week
    Last Update:
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