Showing 16 open source projects for "can"

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  • 1
    Arnis

    Arnis

    Generate any location from the real world in Minecraft

    ...By converting geographic information into Minecraft blocks and structures, Arnis allows users to explore real cities, neighborhoods, and landscapes in a virtual environment that mirrors the real world. The tool handles large-scale geospatial processing and transforms raw mapping data into a format compatible with Minecraft world generation. Users can generate entire regions, including detailed urban layouts and natural terrain, making it useful for education, visualization, or creative world-building projects.
    Downloads: 161 This Week
    Last Update:
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  • 2
    BoilR

    BoilR

    Synchronize games from other platforms into your Steam library

    ...It uses the Steam 3rd party shortcuts feature and does not require you to set up anything. The goal is that you do not have to leave your Steam library to launch games from other launchers/stores, so that you can find all the games that you have available. Optionally, you can set up BoilR to automatically download artwork from SteamGridDB.
    Downloads: 16 This Week
    Last Update:
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  • 3
    modrinth

    modrinth

    The Modrinth monorepo containing all code which powers Modrinth

    ...Built largely with Rust and modern web technologies, the codebase emphasizes performance, reliability, and scalable infrastructure capable of serving large modding communities. The repository acts as the central development hub where contributors can implement improvements, security updates, and new features for the Modrinth ecosystem.
    Downloads: 51 This Week
    Last Update:
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  • 4
    genact

    genact

    A nonsense activity generator

    Pretend to be busy or waiting for your computer when you should actually be doing real work! Impress people with your insane multitasking skills. Just open a few instances of genact and watch the show. genact has multiple scenes that pretend to be doing something exciting or useful when in reality nothing is happening at all. You don't have to install anything! For your convenience, prebuilt binaries for Linux, OSX and Windows are provided here that should run without any dependencies....
    Downloads: 5 This Week
    Last Update:
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  • 5
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    ...Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). Important features are missing. Documentation is sparse. Please don't build any serious projects in Bevy unless you are prepared to be broken by API changes constantly. Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is "the latest stable release" of Rust. ...
    Downloads: 6 This Week
    Last Update:
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  • 6
    Ferium

    Ferium

    Fast and multi-source CLI program for managing Minecraft mods

    Ferium is a fast and feature rich CLI program for downloading and updating Minecraft mods from Modrinth, CurseForge, and GitHub Releases, and modpacks from Modrinth and CurseForge. Simply specify the mods you use, and in just one command you can download the latest compatible version of all the mods you configured.
    Downloads: 4 This Week
    Last Update:
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  • 7
    Fish Folk: Jumpy

    Fish Folk: Jumpy

    Tactical 2D shooter in fishy pixels style. Made with Rust-lang

    Fish Folk: Jumpy is a tactical 2D shooter, played by up to 4 players online or on a shared screen. Aim either left or right; the rest is up to clever movement and positioning in this fish-on-fish brawler. Jumpy runs in the browser. You can play a web demo to try out the game, without needing to install anything on your computer. We recommend using the Chrome browser or other derivatives for best performance, or if you have issues with other browsers.
    Downloads: 0 This Week
    Last Update:
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  • 8
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    Hematite is an experimental open-source project that attempts to reimplement aspects of the Minecraft game engine using the Rust programming language. Developed within the Piston ecosystem, the project serves primarily as a technical experiment exploring how Rust can be used to build complex game systems such as rendering, world simulation, and client architecture. Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern performance capabilities. The project also explores the possibility of building alternative server implementations or game engines compatible with Minecraft-style gameplay. ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
    Last Update:
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  • 10
    SteelMC

    SteelMC

    A Rust Minecraft server built with performance and parity in mind

    ...Steel first achieved block-for-block terrain parity on May 20, 2026. The current parity suite covers 7,500 randomly selected chunks: 2,500 in each dimension. Steel is still pre-alpha, but you can already connect to it, explore persistent generated worlds, interact with blocks and inventories, and begin building on what is already there. Most of those nine months have gone into systems that are almost invisible when you join the server. As they mature, new gameplay features require less supporting infrastructure, and more of the work should begin showing up in the game.
    Downloads: 3 This Week
    Last Update:
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  • 11

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    ...After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Ambient

    Ambient

    The multiplayer game engine

    ...It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. ...
    Downloads: 0 This Week
    Last Update:
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  • 13
    BARS_checkers

    BARS_checkers

    BARS - a program for playing checkers

    BARS is a program for playing checkers. In this program, you can play with a robot of different difficulty levels, train your memory, solve tasks, memorize openings, save games played. Enjoy using it :) source code: https://github.com/Ni3nayka/BARS-international VK-group: https://vk.com/bars_checkers if you have a problem starting the program, try: 1) update net.framework 2) update VS MS C++ WARNING: the program works only with windows x64
    Downloads: 0 This Week
    Last Update:
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  • 14
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. ...
    Downloads: 0 This Week
    Last Update:
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  • 15

    Autorun-rs

    Undetectable scripthook with lua execution and filesteal

    Garrysmod Lua Dumper & Runner, written in Rust. 🤔 Usage 🧩 Menu Plugin Autorun can also be used as a menu plugin / required from lua automatically from the menu state. Put the dll gmsv_autorun_win<arch>.dll file into your garrysmod/lua/bin folder. Add require("autorun") at the bottom of garrysmod/lua/menu/menu.lua It will now run automatically when garrysmod loads at the menu. 💉 Injecting The traditional (but more inconvenient) method to use this is to just inject it. ...
    Downloads: 1 This Week
    Last Update:
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  • 16
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 0 This Week
    Last Update:
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