Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently runs in Windows, DOS and Linux. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay.
6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system, particle & effects system, sound, and its own internal GUI. Create 3D apps in VB6, Delphi, VB.NET or C++.
Final Fantasy 6 SNES Save State and Save Game editor.
Final Fantasy 6 Save Editor Supports the editing of Super NES Save files (.srm) as well as save state files created by the emulators ZNES and Snes9x. What can be edited: -Characters - Name, Level, Stats, Spells, Equipment, Commands, and Status Effects -Inventory - Obtained Items/Equipment and Counts -Skills - Acquired SwdTech, Blitz, Dance, Lore, and Rage -Espers - Acquired Espers -Misc - GP, Steps, Number of Saves, Map Location, Airship Location, and whether the Airship is Visible Always backup save files before using this program. See wiki for more information: https://sourceforge.net/p/final-fantasy-6-save-editor/wiki/Home/
3d action-adventure game in the style of "Zelda" and "Castlevania: Symphony of the Night."
Role Playing Tools for traditional role playing games. Current tools: DiceTool, a die rolling tool that supports complex dice expressions. MapTool, a simple to use internet enabled battle map replacement. TokenTool, for easily creating MapTool tokens
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
Role Playing Tools for traditional role playing games. Current tools: DiceTool, a die rolling tool that supports complex dice expressions. MapTool, a simple to use internet enabled battle map replacement. TokenTool, for easily creating MapTool tokens.
The Clans was a popular game written for online BBSes back in the day of their great popularity. It is a text-based game featuring inter-BBS communications. It was written initially for Turbo C++, but has been ported to gcc and MSVC
Grid-based Java medieval RPG map editor & battle system
This is my high school programming project for my senior year. I worked on this with my partner, Seth Burrell. I worked on the battle system which currently has a command-line interface. Seth worked on the map editor which is drag and drop. It is still a work in progress.
A single player 3D game based on Ogre3D. Theme will be an ancient fantasy land where player is a hunter in the wild. Current version is a simple bow and arrow wolf hunt in first person perspective. Go to http://hunter.sf.net for more info!
Third-Party tools, utilities and resources for use with Turbine's "Asheron's Call" MMORPG
SkunkWorks: A Decal-based macro platform for Asheron's Call, featuring full ACScript compatibility and much more.
Facilitates the creation of valid Anothak Scrolls for Avalon by providing a user-friendly interface to generate Lierseth symbols. Provides the option for simple Lierseth or full-color scrolls.
This is an IRC dice bot. This bot supports crypto-seeded random rolls of multi-sided dice. This bot logs onto an IRC server and awaits input by players. DiceBot includes support for roll multipliers (5d20) and roll modifiers (1d20 + 1d1547 - 5 * 2 / 4).
The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code. The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
A little game I strung together using Unity 5
The aim of this project is to develop plugins written in compiled languages for Oblivion (a role-playing game) through the Oblivion Script Extender (OBSE).
RPG Textual em Java
Orcs RPG is a console based text role playing game, intended to be small, lightweight and fast. The beta version is stable and have nice features. In the future the game will have a very large and complete set of options in the stores and missions modules. Jogo de RPG Textual, criado para rodar via terminal (Windows Prompt, Linux Terminal), sendo uma JRE o único pré-requisito. Jogo desenvolvido em Java. Elementos de RPG, evolução do personagem, realização de Missões e Campanhas.
A tool for collecting, sharing, and analyzing data on commodity prices for the MMORPG, Puzzle Pirates.
A small program for Windows that will generate a monster for you.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
AKKAR is a sentralized LARP management suite in PHP and MySQL. It offers complete organizational management and allows for easy colaberation between all the members of a LARP organizational group.
AberQuest is a tool for quest/zone writers of Aber MUDs. With it you can navigate around your quest/zone easily and see how it will look using only your own computer. AberQuest has a nice and intuitive GUI to make this even simpler.
A next-generation MUD created with C#. It aims to be easily extensible and completely generic, accomodating all games, medieval to fantasy. The OOP design allows easy development of the actual codebase, making powerful modifications a simpler task.