Leto is a suite of applications that act as enhancements for the game Neverwinter Nights (nwn.bioware.com). Our goal is to make possible in NWN that which has otherwise not been possible, or easy. Forums: http://weathersong.infopop.cc
An attempt to rewrite the game Pathways Into Darkness for PC.
A development team who make point+click adventure games in the style of Lucasarts and Sierra games, using freeware and open-source versions of Lucasarts' SCUMM and Sierra's SCI and AGI.
Command-line (Terminal) version of Rogue for Mac OS X using its default curses library. Archive includes both a UNIX makefile and a Project Builder project file to build the application. Explore dungeons! Collect gold! Fight monsters (and boredom!)
AweMUD is a text-based MUD. Ease of playing, including simple commands with a sane syntax, is a high priority. A powerful scripting language is provided for customization and extension.
This project is for the restoration and further development of a variety of orphaned roguelike games. Primarily rogue, xrogue, UltraRogue and Advanced Rogue but other roguelike games may be adopted by this project as required.
Ultima Underworld Remakes, updating Ultima Underworld to the 21st Century. With new features and full 3D Graphics.
A project to reverse-engineer and recode (from scratch, but using the original datafiles) the 3D role-playing / shooter games from Looking Glass (System Shock and the Ultima Underworlds)
Anatolia MUD is a Multi-User Dungeon game based on Diku MUD. Anatolia is another name for Asia-Minor: where Asia and Europe intersect. Anatolia MUD is a text based multi-user game. For further details please visit: http://anatoliamud.sf.net
DSA4 Werkzeug hilft Spielern und Spielleitern beim Spielen und Vorbereiten von DSA gem�� der neuesten Regeledition. Helden, Professionen, Kulturen und vieles mehr k�nnen entworfen und weiterverarbeitet werden. Weitere M�glichkeiten sollen folgen.
IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
The aim of the Aetherion project is to develop a MMORPG game. Please see <A HREF="http://aetherion.sf.net/forum/index.php">the forum</A> for more information
a project with flash and c/cpp to build a virtual world
Archeimos is a 2D MMORPG gaming system being developed. It's goals are to achieve a more "personal" gaming experience then a MUD, through better integration of a plot/theme and by a integrated economical and poltical system.
This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
Chaotic Fate is a free 3D MMORPG that seeks to create a fantasy world run in large part by players. It is set in Medieval mythology of different cultures. The emphasis is on rapid development of features and support for all platforms.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
This project is a free emulator for Knight Online(c). Using FPiette ICS components
Ghost is a private server for MapleStory. Ghost utilizes PGSQL instead of MySQL for better performance, and ships w/ builtin webserver, for automating signups, account/character IGN renames/etc.
HellFire is a RPG kernel, it's the part of the games that's you don't see, but it's really important, as the AI, the combat system, etc... This project may be used by you for write a simple GUI, or a big and difficult 3D motor.
Humans vs. Zombies is a game of moderated tag. A group of human players attempts to survive a zombie outbreak by not being tagged by zombie players. See humansvszombies.com for more. The HVZ program is a Django application that administrates this game.
This is a simple (MMO)RPG that is still in the planning/early dev stages, currently done is: player,monster,items Basic game/graphics engine coming SOON!
This is a complete artificial life framework written for Neverwinter Nights (NWN) available for Mac, Linux, and Windows. This provides modular, class-based response systems as well as preemption and automatic resumption of priority-based behaviors.
A banking system for micro nations.