The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
MetalChaser 2 is the sequal to MetalChaser, a arcade shooter with rpg elements.
Midhedava is a community where creative writers with passion for storytelling and fantasy can publish their creations and play an online multiplayer rpg game based on them. Visit now our homepage: http://midhedava.org/ for details.
Mogg is (or is going to be) an open source MMO engine supporting Mac OS X. It will be based on OpenGL and will have a client/logonserver/worldserver architecture.
Mortik is a framework allowing average people to create their own online RPG worlds and scenarios.
MultiMaNGOS is an object-oriented Distributed Massively Multiplayer Online Role-Playing Game Server (MMORPGS) and is a fork of MaNGOS. It's an educational project, to help developers get familar with large scale development projects.
Muster is a PHP/MySQL guild roster management application for World of Warcraft guilds. Muster maintains roster information such as character info, gear, and keys. Roster updates are performed by LUA addons in conjunction with a simple upload application
My MMORPG is an open-source First Person/Third Person MMO Game Engine. P2P networking is the basis for client/server updates, with meta-servers for login and authentication.
A NWScript add-on that provides users with the ability to dynamically link libraries for smaller modules, faster build times, and easier management of modifications of NWN scripts.
NameMaker is a random name generator written specifically for Mac OS X. It currently features name generation through a rule-file. Other methods of name creation are planned for the future.
An effort similar to XU4, but for Ultima V. We intend to rewrite the Ultima V engine so we can play it in Linux, MacOS and Windows, with music, sound and every other neat improvement we can come up with.
A Rogue like game with a Final Fantasy style battle system. Users will develop a characters skills and attributes and be able to battle head to head against other players.
Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal is to create the tools and game-engine for editing and playing a huge fantasy world.
The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
The OpenLARP Manager is a central database and client system to handle both personal and character information for large scale LARPs.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
A 2D cross-platform java RPG/Adventure game. Details to be decided
Os Magnumis started as a tabletop RPG. This is the C++, command line version of the game.
MUD Area Editor, flexible and with a user-friendly web interface.
Simple pacman clone in the role playing style.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
A game clone of the "Paper Mario" series from Nintendo
This game is a clone of the "Paper Mario" games fom Nintendo, mainly the first two of them. Jump, run, strategic, all inclusive!
A game engine for running Ultima 8 on modern operating systems.
Produce a linux and MacOS version of the Neverwinter Nights Toolset