Endzeit is a post-nuclear role playing game inspired by Interplay, Inc's FALLOUT.
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
Eos is the first fully-functional editor for Neverwinter Nights on the Mac. It is intended to modify any resource associated with Neverwinter Nights including characters, textures, modules, and more.
Epic of Thalia is an RPG of the non-MMO variety.
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
General Purpose Engine for Graphic Adventures.
Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
A game loosely based on the 1990 game by Sid Meier "Covert Action"
This is an open source game currently in planning stages being written in Java, that is loosely based off of the excellent "Covert Action" released in 1990. You are a secret agent serving a government of your choice and you are responsible for bringing down some of the biggest criminal plots The plan is to have a visually appealing functional game, in it's early stages there is no graphical interface or feedback and is entirely text driven. Sometime in the future a functional GUI is planned and then after that art assets can be implemented to create a more visually appealing and enjoyable game. Support is planned for Windows, Linux, Mac. Ports to mobile devices are a possibility but not currently planned.
C# Game Development Engine and IDE based on Axiom graphics engine
Eve Skill Monitor Cocoa is a, easy-to-use standalone Cocoa (mac) application designed to assist you in keeping track of your EVE Online character progression.
EverSight is an open-source cross-platform version of ShowEQ/MySEQ.
A videogame about the wonders of operating system concepts.
This game takes place in an operating system whose sole function is to simulate a virtual world full of creatures whose behaviors evolve over time. Each creature runs as a separate process. Operating system constructs like signals, files and network ports are represented by objects in this world, and their usage is exposed to running programs by their presence. STORY: EvulOS was invented by a grad student for his thesis, and later gained government research funding. But its inventor is not the only one working on it. A secret organization has copied his operating system, launching a plot to destroy the digital infrastructure of modern society. A committee organized to coordinate the handling of this crisis has hired an expert videogamer (the player) to prevent that evil plan from coming to fruition.
A game I'm developing
This is a Java-based program that converts time in the real world to time in the world of Final Fantasy XI, Vana'diel. It also displays various calendars and schedules for use within the game.
A fantasy world based platform game written in c++ through SDL with a GTK2 sprite editor and level editor.
A Rogue/Fate like game for the terminal.
This is an Action/RPG game based on an open-source game engine. It will have gameplay similar to the Legend of Zelda series and Final Fantasy mixed together. It will hopefully run on consoles as well as computers, and have online play as well.
Final Frontier Trader is a 2D single player space strategy, combat, and trading game. You pilot a starship which is upgradable. You can buy, sell, or trade parts and even new starships. You can even join a fleet for experience in missions and combat.
A roguelike computer game based off of Illwinter's Dominions series of games. The concept is to place the Dominions world and style into a 16th and 17th century setting.
Provides "Frequency Editions" of other Second Life viewers.
The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
Gate, an MMORPG (Massively Multiplayer Online RPG) which aims to break the trend among online RPGs of having very linear gameplay by introducing very creative mechanical algorithms for casting magic spells, and attempt to acheive true Metagame.
Advanced technology that powers large scale, independent 3D games
GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. The Gem Engine's GUI is a powerful main interface that caters to both novice users and experienced power-users. Additionally, direct access to the engine's system is available with a powerful in-program console complete with built-in documention.
The Generic Multiplayer Online Role Playing System is to be a generic multiplayer online RPG engine modeled after NWN. Allowing you to create any RPG world you can imagine. Fantasy, Scifi, Horror, etc. May we walk in dreams.
Explore a strange new world in this exciting Anime-style RTS. With sentient beings that grow on plants, gaseous creatures, underground mining, and domestication of creatures, this new RTS will allow exciting Gameplay Options such as Flag King.
A SDL based multiplatform jump and run game, after River City Ransom; starring teachers of Gymnasium Miesbach.