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This project is for creating a character generator for Adventure Quest. Adventure Quest is a role playing game system which is freely available for download from http://www.aquest.com
A console roleplaying game, inspired by nethack. It will be very easy to play, and maybe, one day, there will be some network motor, allowing the player to play online.
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This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination.
Written in Java with full OOD, this will be multi-platform. Both Cl
AberQuest is a tool for quest/zone writers of Aber MUDs. With it you can navigate around your quest/zone easily and see how it will look using only your own computer. AberQuest has a nice and intuitive GUI to make this even simpler.
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts,
build towns, and have fun! Watch out for Foxes, Hawks,
and other nasty creatures. Get help from rolling
Armadillos, stinking Skunks and many other creatures.
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A massively multiplayer (MMP) RPG written in Java. Ad Infinitum (or ADI) will use XML-RPC for remote communication and will be fully extensible/customizable through XML.
This project will consist of a number of advanced random generators, most probably all written in php, that can be hosted on http servers. An example of this is "Mafia Scum Tools", which randomly allocates a title to a name (useful for forum RPG games)
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
Translate your roleplaying adventure dungeons from pen&paper into 3D models and generate videos from a flight over your model dungeon or even through the rooms. Contains lots of objects (animated fireball, chest, rooms...), and camera path helpers...
A completed Zelda old school SNES style single player and multiplayer adventure game in Java . It stars a dwarven warrior on a quest to collect crystals for his king. A skillfull lizard ranger joins him in mulitplayer mode.
The aim of the Aetherion project is to develop a MMORPG game. Please see <A HREF="http://aetherion.sf.net/forum/index.php">the forum</A> for more information
The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data.
Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
Le projet Agatha est dédié ŕ la production de dossiers de qualité pour les personnes désirant organiser des <i>murder parties</i> (en français seulement pour l'instant). <p>
Agatha Project is dedicated to providing high-quality packages to people who w
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Ages of Lore is a single-player isometric role-playing game (RPG) created with SDL and OpenGL, featuring an intriguing storyline and innovative gameplay.
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.