Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Vega Strike is mod ready and network playable.
Free 3D Roguelike action RPG
Egoboo is a working cool 3D dungeon crawling game in the spirit of nethack. Currently it is supported by Windows, Linux and Mac.
The well-known KQ console-style RPG.
Deadly Rooms of Death is a puzzle game for Windows. You control a sword-swinging character that explores dungeons and fights monsters. The game was previously released as a commercial product, and future improvements should make it even more fun.
SourceForge is crap, I've moved to http://www.darkarts.co.za. Complain to sourceforge regarding the fact that they refuse to delete projects here: https://sourceforge.net/tracker/?func=add&group_id=1&atid=200001
IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
Tibia Movie Player. Play and Record TibiaMovie .tmv movies.
Anatolia MUD is a Multi-User Dungeon game based on Diku MUD. Anatolia is another name for Asia-Minor: where Asia and Europe intersect. Anatolia MUD is a text based multi-user game. For further details please visit: http://anatoliamud.sf.net
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
THE BOUNTY EXPERIENCE:It's a MS-DOS RPG Game programmed in C with conio libraries.It's a project that we have done for our studies and we are proud of the result...
The Clans was a popular game written for online BBSes back in the day of their great popularity. It is a text-based game featuring inter-BBS communications. It was written initially for Turbo C++, but has been ported to gcc and MSVC
Ultima Underworld Remakes, updating Ultima Underworld to the 21st Century. With new features and full 3D Graphics.
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
PvP, MUD RPG.
Broken Shield is a PvP, medieval-style RPG powered by the Cube 2 Engine. Explore different worlds with other players and enter battlegrounds to complete certain objectives and win experience and level up.
For years, players have enjoyed the charm and excitement of the realtime 3D rougelike game, Egoboo. Now, the Egoboo development community is starting a major upgrade in the engine, with a new world and lots of new engine features.
Construction: The Game is based on a popular Tribes 2(R) mod called \'Construction Mod\'. In this game, you construct your own buildings with various pieces, Beam, Walkway, Wall, Etc. It is using the Torque Game Engine.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
We are remaking the classic RPG game Dink Smallwood. Once finished, we will have remade hundreds of sprites, tiles and other pics. for that reason, we need artists now!! if you're interested in joining a low work community, please contact me, ASAP. T
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
The project deals in making a strictly Tolkienien fantasy role playing game, like a crossover of Aethra's Chronicles and Baldur's Gate. There will be far more puzzles and non-combat quests than in Arthra's Chronicles..
Gnutopia framework for agent based environment simulation software that can be used for projects as far apart as academic artificial life simulations to game like interfaces.
The core of Green Valley is an open source script-based software framework . It fits specially well in game engines but can be used in other programs as well. The extension of Green Valley provide some useful libraries for building a game.