The Kanami project is a single player 3D RPG who takes seat during the medieval time. Powerfull graphics are possibles with the OGRE library and the Blender tool. Add this to a strong C++ coding and we got everything we want to create a good game.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
A 3D game use Ogre for Graphics Engine,MITA for Audio Engine and OIS. Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
A Waking Dreams goal is to be a free and open source MMORPG which is available to play on as many operating system as possible. You will find many unique features to this project. The genre of this particular RPG will be fantasy.
The Asheron's Call eXPerience, ACXP for short, is a server emulator for Asheron's Call. Thus far all attempts at creating a server emu for AC have been closed source and failed. ACXP will be the first fully supported open source emulator for AC. ACXP is
All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
Aethyra is a 2D mmorpg based on the mana world using eathena based server.
Aitolikon aims to be an unusual RPG with focus on story, gameplay, AI and realism. The setting will feature historical and mythological elements from the late minoan era (ca. 1400 B.C.).
Alienz is still in a beta form, known as Genesis. This is a 3D openGL Role Playing Game. It will need more help once GX Labs finishes off the shiny new beta. it will have features that will allow the engine to be useful long after the original release...
Alt is a cross-platform toolkit for creating RPGs (role-playing games). TBA
Blizzlike WoW emulator.
Multiplateform and open narrative RPG game
Arachnide is an Open Source client for UO server emulators (primary UOX). It uses the SDL library to achieve a platform independent fast graphic access. (Hopefully) we'll bring a new level to free, graphic based MUD games.
RPG 2D with SFML library
Le but est d'atteindre la sortie le plus rapidement possible. Mais attention ! Monstres et téléporteurs vous compliqueront la tâche
Vector based drawing software designed for RPGs
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _...
The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
The Bringer of Light is a LGPL game. This Epic Role Playing Game (RPG) is focused on being high quality and original. We are doing a single player game with the Crystal Space engine.
BrokenSteven project is an attempt to implement an open source 3D rpg engine for Linux (though it currently runs on Windows as well). Implemented in c++, using Ogre for rendering.
It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
Portable game engine with main focus on point-and-click adventures
This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
Cooperative System for Massively Multiplayer Service
A game in it's alpha stage that employs an SFML plugin and is written in C++. Check the "Open Discussion" for more information/updates.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...